mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 21:02:50 +00:00
bf604b99b3
They even found a bug in the addressing mode functions :) (I'd forgotten that I wanted signed offsets from the pointer and thus forgot to cast st->b to short in order to get the sign extension)
21 lines
630 B
Text
21 lines
630 B
Text
include libs/gamecode/test/Makemodule.am
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gc_deps=libs/util/libQFutil.la
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noinst_LTLIBRARIES += libs/gamecode/libQFgamecode.la
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libs_gamecode_libQFgamecode_la_LDFLAGS=
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libs_gamecode_libQFgamecode_la_LIBADD= $(gc_deps)
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libs_gamecode_libQFgamecode_la_DEPENDENCIES=$(gc_deps)
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libs_gamecode_libQFgamecode_la_SOURCES= \
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libs/gamecode/pr_builtins.c \
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libs/gamecode/pr_edict.c \
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libs/gamecode/pr_debug.c \
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libs/gamecode/pr_exec.c \
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libs/gamecode/pr_load.c \
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libs/gamecode/pr_parse.c \
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libs/gamecode/pr_opcode.c \
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libs/gamecode/pr_resolve.c \
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libs/gamecode/pr_resource.c \
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libs/gamecode/pr_strings.c \
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libs/gamecode/pr_zone.c
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