mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
45aa8e6504
Scaling the checks by 1e-6 was a little too tight for very small triangles, but 1e-5 seems to work well. This fixes SEB getting stuck for a ridiculously small (for quake) triangle in ad_tears (probably resulted from some bad math in qfbsp when generating the portal file from the bsp).
124 lines
3.2 KiB
C
124 lines
3.2 KiB
C
#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/mathlib.h"
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#include "QF/mersenne.h"
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#include "QF/sys.h"
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const vec3_t points[] = {
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{-1, -1, 1},
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{ 1, 1, 1},
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{-1, 1, -1},
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{ 1, -1, -1},
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{-1, -1, -1},
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{ 1, 1, -1},
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{-1, 1, 1},
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{ 1, -1, 1},
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{ 0, 0, 0},
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};
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// This particular triangle from ad_tears caused SEB to hit its iteration
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// limit because the center in affine hull test failed due to excessivly tight
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// epsilon.
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// However, the problem isn't here (but good to have a set of tests for it
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// anyway).
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const vec3_t tears_triangleA[] = {
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{2201.82007, -1262, -713.450012},
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{2201.8501, -1262, -713.593994},
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};
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const vec3_t tears_triangleB[] = {
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{2201.82007, -1262, -713.450012},
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{2201.84009, -1262, -713.445007},
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};
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const vec3_t tears_triangleC[] = {
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{2201.8501, -1262, -713.593994},
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{2201.84009, -1262, -713.445007},
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};
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struct {
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const vec3_t *points;
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int num_points;
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sphere_t expect;
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} tests[] = {
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{0, 0, {{ 0, 0, 0}, 0}},
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{points, 1, {{-1, -1, 1}, 0}},
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{points, 2, {{ 0, 0, 1}, 1.41421356}},
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{points, 3, {{-0.333333343, 0.333333343, 0.333333343}, 1.63299322}},
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{points, 4, {{0, 0, 0}, 1.73205081}},
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{tears_triangleA, 2, {{2201.83496, -1262, -713.521973}, 0.0734853372}},
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{tears_triangleB, 2, {{2201.83008, -1262, -713.44751}, 0.0103178304}},
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{tears_triangleC, 2, {{2201.84521, -1262, -713.519531}, 0.0746228099}},
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};
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#define num_tests (sizeof (tests) / sizeof (tests[0]))
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static inline float
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rnd (mtstate_t *mt)
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{
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union {
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uint32_t u;
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float f;
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} uf;
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do {
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uf.u = mtwist_rand (mt) & 0x007fffff;
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} while (!uf.u);
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uf.u |= 0x40000000;
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return uf.f - 3.0;
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}
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int
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main (int argc, const char **argv)
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{
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int res = 0;
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size_t i, j;
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sphere_t sphere;
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mtstate_t mt;
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double start, end;
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for (i = 0; i < num_tests; i ++) {
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CircumSphere (tests[i].points, tests[i].num_points, &sphere);
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if (VectorDistance_fast (sphere.center, tests[i].expect.center) > 1e-4
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|| fabs (sphere.radius - tests[i].expect.radius) > 1e-4) {
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res = 1;
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printf ("test %d failed\n", (int) i);
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printf ("expect: {%.9g, %.9g, %.9g},%.9g\n",
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VectorExpand (tests[i].expect.center),
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tests[i].expect.radius);
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printf ("got : {%.9g, %.9g, %.9g},%.9g\n",
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VectorExpand (sphere.center),
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sphere.radius);
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}
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}
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mtwist_seed (&mt, 0);
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start = Sys_DoubleTime ();
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for (i = 0; !res && i < 1000000; i++) {
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vec3_t cloud[4];
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sphere_t cc;
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vec_t r2;
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for (j = 0; j < 4; j++) {
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VectorSet (rnd (&mt), rnd (&mt), rnd (&mt), cloud[j]);
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}
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if (!CircumSphere ((const vec_t (*)[3]) cloud, 4, &cc))
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continue;
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r2 = cc.radius * cc.radius;
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for (j = 0; j < 4; j++) {
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if (fabs (VectorDistance_fast (cloud[j], cc.center) - r2)
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< 1e-3 * r2)
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continue;
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printf ("%d %.9g - %.9g = %.9g\n", (int)j,
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VectorDistance_fast (cloud[j], cc.center), r2,
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VectorDistance_fast (cloud[j], cc.center) - r2);
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printf ("[%.9g %.9g %.9g] - [%.9g %.9g %.9g] = %.9g != %.9g\n",
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VectorExpand (cloud[j]), VectorExpand (cc.center),
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VectorDistance_fast (cloud[j], cc.center), r2);
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res = 1;
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}
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}
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end = Sys_DoubleTime ();
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printf ("%d itterations in %gs: %g itters/second\n", (int) i, end - start,
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i / (end - start));
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return res;
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}
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