mirror of
https://git.code.sf.net/p/quake/quakeforge
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88e5adcec6
Now multi-threaded qfvis is on par with tyrutils vis (differences usually <1s, sometimes more, sometimes less).
167 lines
4.1 KiB
C
167 lines
4.1 KiB
C
/*
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base-vis.c
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PVS PHS generator tool
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2002 Colin Thompson
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <getopt.h>
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#include <stdlib.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_IO_H
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# include <io.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <getopt.h>
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#include <errno.h>
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#include <string.h>
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#include <stdlib.h>
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#include "QF/bspfile.h"
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#include "QF/cmd.h"
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#include "QF/mathlib.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "vis.h"
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#include "options.h"
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/*
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This is a rough first-order aproximation that is used to trivially reject
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some of the final calculations.
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*/
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static void
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SimpleFlood (basethread_t *thread, portal_t *srcportal, int clusternum)
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{
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int i;
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cluster_t *cluster;
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portal_t *portal;
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if (set_is_member (srcportal->mightsee, clusternum))
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return;
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set_add (srcportal->mightsee, clusternum);
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thread->clustersee++;
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cluster = &clusters[clusternum];
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for (i = 0; i < cluster->numportals; i++) {
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portal = cluster->portals[i];
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if (!set_is_member (thread->portalsee, portal - portals))
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continue;
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SimpleFlood (thread, srcportal, portal->cluster);
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}
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}
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static inline int
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test_sphere (sphere_t *sphere, plane_t *plane)
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{
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float d;
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int front, back;
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d = DotProduct (sphere->center, plane->normal) - plane->dist;
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front = (d >= sphere->radius);
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back = (d <= -sphere->radius);
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return front - back;
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}
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void
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PortalBase (basethread_t *thread, portal_t *portal)
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{
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int i, j, k;
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float d;
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portal_t *tp;
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winding_t *winding;
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int tp_side, portal_side;
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i = portal - portals;
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for (j = 0, tp = portals; j < numportals * 2; j++, tp++) {
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if (j == i)
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continue;
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// If the target portal is behind the portals's plane, then it
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// can't possibly be seen by the portal.
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//
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// If the portal is in front of the target's plane, then the target
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// is of no interest as it is facing counter to the flow of
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// visibility.
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// First check using the bounding spheres of the two portals.
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tp_side = test_sphere (&tp->sphere, &portal->plane);
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if (tp_side < 0) {
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// The test portal definitely is entirely behind the portal's
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// plane.
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continue; // entirely behind
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}
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portal_side = test_sphere (&portal->sphere, &tp->plane);
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if (portal_side > 0) {
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// The portal definitely is entirely in front of the test
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// portal's plane.
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continue; // entirely in front
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}
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if (tp_side == 0) {
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// The test portal's sphere touches the portal's plane, so
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// do a more refined check.
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winding = tp->winding;
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for (k = 0; k < winding->numpoints; k++) {
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d = DotProduct (winding->points[k],
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portal->plane.normal) - portal->plane.dist;
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if (d > ON_EPSILON)
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break;
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}
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if (k == winding->numpoints)
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continue; // no points on front
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}
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if (portal_side == 0) {
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// The portal's sphere touches the test portal's plane, so
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// do a more refined check.
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winding = portal->winding;
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for (k = 0; k < winding->numpoints; k++) {
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d = DotProduct (winding->points[k],
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tp->plane.normal) - tp->plane.dist;
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if (d < -ON_EPSILON)
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break;
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}
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if (k == winding->numpoints)
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continue; // no points on front
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}
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set_add (thread->portalsee, j);
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}
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SimpleFlood (thread, portal, portal->cluster);
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portal->nummightsee = thread->clustersee;
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}
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