quakeforge/ruamoko/qwaq/builtins
Bill Currie b84bf16cab [util] Add a function to reverse delete cbuf stacks
I'm not 100% sure this is the best fix for the issue, but the way the
cbuf interpreter stack works (especially in the console code) meant that
the stack was built in the order opposite to how it could be safely
deleted with the existing function. Yeah, more leaks :P
2023-03-05 18:31:30 +09:00
..
curses.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
debug.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
editbuffer.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
graphics.c [image] Allow color conversion caches to be cleaned up 2023-03-05 18:31:30 +09:00
main.c [util] Add a function to reverse delete cbuf stacks 2023-03-05 18:31:30 +09:00
qwaq-cmd.c [qwaq] Fix up file headers 2021-12-24 06:45:13 +09:00
qwaq-curses.c [qwaq] Fix up file headers 2021-12-24 06:45:13 +09:00
qwaq-graphics.c [qwaq] Drop qwaq-graphics.log 2021-12-24 06:45:13 +09:00
term-input.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
threading.c [qwaq] Implement more debugger def views 2021-09-25 01:42:36 +09:00