quakeforge/libs
Bill Currie b84bf16cab [util] Add a function to reverse delete cbuf stacks
I'm not 100% sure this is the best fix for the issue, but the way the
cbuf interpreter stack works (especially in the console code) meant that
the stack was built in the order opposite to how it could be safely
deleted with the existing function. Yeah, more leaks :P
2023-03-05 18:31:30 +09:00
..
audio [audio] Plug yet more leaks 2023-03-05 18:31:30 +09:00
client [client] Add a comment on light attenuation 2023-02-14 12:45:04 +09:00
console [console] Plug more memory leaks 2023-03-05 18:31:30 +09:00
ecs [ecs] Find correct correct sub-pool range 2023-01-22 01:04:23 +09:00
gamecode [gamecode] Yet more leaks 2023-03-05 18:31:30 +09:00
gib [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
image [image] Allow color conversion caches to be cleaned up 2023-03-05 18:31:30 +09:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [glsl] Fix a pile of memory leaks 2023-03-05 18:31:30 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw
ruamoko [ruamoko] Plug yet more memory leaks 2023-03-05 18:31:30 +09:00
scene [glsl] Fix a pile of memory leaks 2023-03-05 18:31:30 +09:00
ui [util] Record allocated blocs for ALLOC 2023-03-05 18:31:30 +09:00
util [util] Add a function to reverse delete cbuf stacks 2023-03-05 18:31:30 +09:00
video [glsl] Fix a pile of memory leaks 2023-03-05 18:31:30 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00