quakeforge/libs
D G Turner b799d48ccb [simd] fix build when avx2 is not available, but avx is.
This failed with errors such as:
                 from ./include/QF/simd/vec4d.h:32,
                 from libs/util/simd.c:37:
./include/QF/simd/vec4d.h: In function ‘qmuld’:
/usr/lib/gcc/x86_64-pc-linux-gnu/10.3.0/include/avx2intrin.h:1049:1: error: inlining failed in call to ‘always_inline’ ‘_mm256_permute4x64_pd’: target specific option mismatch
 1049 | _mm256_permute4x64_pd (__m256d __X, const int __M)
2021-06-23 01:10:42 +01:00
..
audio [audio] Clean up snd_render.h namespace polution 2021-06-22 16:38:17 +09:00
client [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
console [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
entity [entity] Use _aligned_malloc etc for _WIN32 2021-04-02 21:02:14 +09:00
gamecode [gamecode] Make def type when indexing size 2021-06-13 22:13:47 +09:00
gib [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image [image] Correct disabled LoadPNG declaration 2021-06-13 10:05:51 +09:00
models Fix a bunch of issues found by gcc-11 2021-06-13 14:30:59 +09:00
net [net] Move found host caching into net_main 2021-04-04 18:38:14 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Add bindings for exp() 2021-06-19 11:23:51 +09:00
ui [ui] Move txtbuffer and vrect tests to libs/ui 2021-06-13 14:29:46 +09:00
util [simd] fix build when avx2 is not available, but avx is. 2021-06-23 01:10:42 +01:00
video [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
Makemodule.am [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00