quakeforge/libs
Bill Currie b663fecd4e [gamecode] Use PR_SetupParameters for rua called builtins
It's a bit heavy-handed as it sets all the param pointers, but simple
(no varargs) functions are working nicely in Ruamoko.
2022-01-24 16:46:49 +09:00
..
audio [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
client [build] Clean up a pile of distcheck issues 2021-12-24 06:45:13 +09:00
console [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
gamecode [gamecode] Use PR_SetupParameters for rua called builtins 2022-01-24 16:46:49 +09:00
gib [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Get single axis info for unbound devices 2021-12-24 06:45:13 +09:00
models [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
net [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
scene [scene] Provide direct access to the world matrix 2021-12-24 06:45:13 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
video [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00