..
.gitignore
gl_draw.c
get the placement of the nice crosshairs right. make cs_data a square to
2004-02-14 00:18:22 +00:00
gl_dyn_lights.c
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
gl_dyn_part.c
Make particle effects not mess with stuff they shouldn't. Also fix an
2003-10-22 22:21:39 +00:00
gl_dyn_textures.c
initialize noise1
2003-04-22 01:37:13 +00:00
gl_graph.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
gl_lightmap.c
undo my incorrect commit
2004-02-14 07:39:43 +00:00
gl_mod_alias.c
Working towards merging q2 model, sprite, and map support. Check back in a few
2004-02-08 02:49:38 +00:00
gl_mod_sprite.c
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
2003-08-08 15:25:53 +00:00
gl_rmain.c
Whitespace, slight code reorder in gl_rmain.c
2004-02-09 04:13:44 +00:00
gl_rmisc.c
serious cleanup of refdef calculations.
2004-02-08 00:37:11 +00:00
gl_rsurf.c
Grievre passed a one line patch to me which according to his description:
2004-02-14 08:36:08 +00:00
gl_screen.c
Whitespace, slight code reorder in gl_rmain.c
2004-02-09 04:13:44 +00:00
gl_skin.c
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
gl_sky.c
better external skin handling from Grievre
2003-12-28 05:25:06 +00:00
gl_sky_clip.c
don't need that any more (yay:)
2003-07-15 17:41:31 +00:00
gl_textures.c
make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
2003-09-04 05:22:23 +00:00
gl_warp.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
Makefile.am
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
2002-08-01 19:49:10 +00:00
noisetextures.c
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00