quakeforge/libs
Bill Currie b5019c8e33 Nuke the engine dicrectory from gamecode.
Not the contents, of course :) Anyway, finally, that totally useless
directory is gone.
2012-02-06 23:44:52 +09:00
..
audio Nuke the engine dicrectory from gamecode. 2012-02-06 23:44:52 +09:00
console Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
gamecode Nuke the engine dicrectory from gamecode. 2012-02-06 23:44:52 +09:00
gib Fix regex.c for android. 2012-02-05 14:26:23 +09:00
image Fix a prototype/definition mismatch. 2012-02-05 14:27:48 +09:00
models Fix missing library references when linking. 2012-02-05 14:25:22 +09:00
net Fix a type mismatch on android. 2012-02-05 14:28:23 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Nuke the engine dicrectory from gamecode. 2012-02-06 23:44:52 +09:00
util Add MSG_WriteBytes to match MSG_ReadBytes. 2012-02-06 15:04:01 +09:00
video Add Draw_Picf to allow smooth placement on low-res consoles. 2012-02-06 19:32:30 +09:00
Makefile.am Link libQFmodels* agains libQFimage. 2012-01-27 19:55:30 +09:00