.. |
.gdbinit
|
better progs access error checking and cleanups resulting from it. Fixes
|
2001-03-27 03:57:17 +00:00 |
.gitignore
|
Shared library support. The util and gamecode libraries are now shared,
|
2001-03-29 09:07:44 +00:00 |
.indent.pro
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
buildnum.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
cd_dos.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
cd_linux.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
cd_null.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
cd_sdl.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
cd_sgi.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
cd_win.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
cl_cam.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_cmd.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_cvar.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_demo.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_ents.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
cl_input.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_main.c
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
cl_math.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
cl_misc.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_parse.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
cl_pred.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_slist.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
cl_sys_sdl.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
cl_sys_unix.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
cl_sys_win.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
cl_tent.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
com.c
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
console.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
context_x11.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_copy.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_draw.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_draw16.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_edge.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_fill.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_init.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
d_modech.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_part.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_parta.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_polysa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_polyse.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_scan.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_scana.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_sky.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_spr8.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_sprite.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_surf.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
d_vars.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
d_varsa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
d_zpoint.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
dga_check.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
dirent.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
draw.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
fbset.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
fbset_modes_l.l
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
fbset_modes_y.y
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
fnmatch.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
fractalnoise.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
game.c
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
gl_draw.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_dyn_fires.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_dyn_part.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_dyn_textures.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
gl_mesh.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_model_alias.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_model_brush.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_model_fullbright.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_model_sprite.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_ngraph.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_rlight.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
gl_rmain.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_rmisc.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_rsurf.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_screen.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_skin.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_sky.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_sky_clip.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
gl_textures.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_view.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
gl_warp.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
in_fbdev.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
in_null.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
in_sdl.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
in_svgalib.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
in_win.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
in_x11.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
joy_linux.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
joy_null.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
joy_win.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
keys.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
locs.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
Makefile.am
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
makefile.mgw
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
makefile.win
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
model.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
model_alias.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
model_brush.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
model_sprite.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
msg_ucmd.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
net_chan.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
net_packetlog.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
net_udp.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
net_udp6.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
nonintel.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
pcx.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
pmove.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
pmovetst.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
qf-client-sdl.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-client-sgl.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-client-wgl.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-client-win.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qf-server.mak
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qfgl_ext.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
quakefs.c
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
qw_client.dsp
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
qw_server.dsp
|
missed these files. not bad considering the number of files involved :)
|
2001-02-19 21:17:47 +00:00 |
r_aclip.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
r_aclipa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
r_alias.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
r_aliasa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
r_bsp.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
r_draw.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
r_drawa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
r_edge.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
r_edgea.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
r_efrag.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
r_light.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
r_main.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
r_misc.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
r_part.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
r_sky.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
r_sprite.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
r_surf.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
r_vars.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
r_varsa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
r_view.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sbar.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
screen.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
skin.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
snd_alsa_0_5.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_alsa_0_9.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
snd_disk.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_dma.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_gus.c
|
Well I *guess* this is needed, if only to make sure they have identical files.
|
2001-03-27 22:44:58 +00:00 |
snd_mem.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
snd_mix.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
snd_mixa.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
snd_null.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_oss.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_sdl.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_sgi.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_sun.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
snd_win.c
|
Bring qw and nq snd_*.c files into sync. Should be able to move them
|
2001-03-27 22:30:25 +00:00 |
surf8.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
surf16.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
sv_ccmds.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sv_cvar.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_ents.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sv_init.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_main.c
|
pull the game specific stuff out of quakefs.c in preparation for merging it
|
2001-03-30 00:30:38 +00:00 |
sv_misc.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
sv_model.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_move.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_nchan.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_phys.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_pr_cmds.c
|
make edict pruning, field parsing and the builtins part of progs_t like they
|
2001-03-27 22:39:21 +00:00 |
sv_progs.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sv_send.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_sys_unix.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sv_sys_win.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
sv_user.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sw_model_alias.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sw_model_brush.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
sw_model_sprite.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
sw_skin.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sw_view.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sys_null.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
sys_unix.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
sys_win.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
sys_x86.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |
teamplay.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
tga.c
|
Add include for stdlib.h needed for malloc call.
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2001-03-29 13:13:28 +00:00 |
vid.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
vid_3dfxsvga.c
|
added #include for QF/compat.h
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2001-03-28 22:23:40 +00:00 |
vid_common_gl.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
vid_fbdev.c
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make -fbdev build again AND make nq-fbdev a new target.
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2001-03-29 17:31:15 +00:00 |
vid_glx.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
vid_mgl.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
vid_null.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
vid_sdl.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
vid_sgl.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
vid_svgalib.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
vid_wgl.c
|
scripted fixups for the QF include move
|
2001-03-27 23:36:02 +00:00 |
vid_win.c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
vid_x11.c
|
qtypes.h:
|
2001-03-28 17:17:56 +00:00 |
wad.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
world.c
|
move the api headers into include/QF and clean up (most of) the resulting mess.
|
2001-03-27 20:33:07 +00:00 |
worlda.S
|
forgot that .S files don't have dependency info :/
|
2001-03-27 21:46:49 +00:00 |