quakeforge/libs
Bill Currie b286a35281 Sort transparent surfaces back to front.
This allows overlapping transparent surfaces to look like they are
overlapping each other rather than only the nearest one showing.
2012-01-31 16:17:09 +09:00
..
audio Merge branch 'master' into glsl 2012-01-29 22:36:35 +09:00
console Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
gamecode Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Merge branch 'master' into glsl 2012-01-29 22:36:35 +09:00
models Fix the segfault on leaving e1m2. 2012-01-31 09:51:44 +09:00
net Nuke a sprintf. 2011-12-08 22:16:59 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
util Fix a segfault when merging rects. 2012-01-24 19:56:59 +09:00
video Sort transparent surfaces back to front. 2012-01-31 16:17:09 +09:00
Makefile.am Link libQFmodels* agains libQFimage. 2012-01-27 19:55:30 +09:00