mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
b25de4d995
This severely reduces the calles to BindTexture, and more importantly, glUseProgram, EnableVertexAttribArray etc. The biggest changes are: o icons and text are all in the one giant texture o icons and text are mixed in the one queue This gave ~9% speedup for bigass1 (159->174fps). |
||
---|---|---|
.. | ||
renderer | ||
targets | ||
Makefile.am |