quakeforge/libs/gamecode
Bill Currie b173c35eb4 Rework progs debug to use the type encodings
It's only a start: the output is, if anything, slightly worse than
before, but it does have the basics going.
2020-02-23 19:01:59 +09:00
..
Makefile.am Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
pr_builtins.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_debug.c Rework progs debug to use the type encodings 2020-02-23 19:01:59 +09:00
pr_edict.c Move to using an in-memory form of ddef_t 2020-02-22 22:33:44 +09:00
pr_exec.c Copy only the necessary number of vararg parameters 2020-02-16 18:00:29 +09:00
pr_load.c Make PR_Init take an instance to initialize 2020-02-23 18:32:16 +09:00
pr_opcode.c Make PR_Init take an instance to initialize 2020-02-23 18:32:16 +09:00
pr_parse.c Move to using an in-memory form of ddef_t 2020-02-22 22:33:44 +09:00
pr_resolve.c Move to using an in-memory form of ddef_t 2020-02-22 22:33:44 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Fix several double-related bug 2020-02-15 23:49:12 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00