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The particle renderer uses the palette texture in the vertex shader, so updating the palette needs the vertex shader stage included in the barrier, but I imagine not all texture updates will need it, so add a parameter to Vulkan_UpdateTex to select inclusion.
144 lines
3.1 KiB
C
144 lines
3.1 KiB
C
/*
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vulkan_palette.c
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Vulkan palette image
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Copyright (C) 2022 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/render.h"
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#include "QF/Vulkan/qf_palette.h"
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#include "QF/Vulkan/qf_texture.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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void
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Vulkan_Palette_Update (vulkan_ctx_t *ctx, const byte *palette)
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{
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palettectx_t *pctx = ctx->palette_context;
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tex_t tex = {
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.width = 16,
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.height = 16,
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.format = tex_rgb,
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.loaded = 1,
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.data = (byte *) palette,
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};
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Vulkan_UpdateTex (ctx, pctx->palette, &tex, 0, 0, 0, 0, true);
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}
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static void
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palette_shutdown (exprctx_t *ectx)
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{
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qfZoneScoped (true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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qfvPushDebug (ctx, "palette shutdown");
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auto pctx = ctx->palette_context;
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Vulkan_UnloadTex (ctx, pctx->palette);
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free (pctx);
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qfvPopDebug (ctx);
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}
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static void
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palette_startup (exprctx_t *ectx)
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{
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qfZoneScoped (true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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qfvPushDebug (ctx, "palette init");
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auto pctx = ctx->palette_context;
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pctx->sampler = QFV_Render_Sampler (ctx, "palette_sampler");
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tex_t tex = {
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.width = 16,
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.height = 16,
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.format = tex_rgb,
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.loaded = 1,
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.data = (byte *) vid.palette,
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};
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pctx->palette = Vulkan_LoadTex (ctx, &tex, 0, "palette");
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pctx->descriptor = Vulkan_CreateCombinedImageSampler (ctx,
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pctx->palette->view,
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pctx->sampler);
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qfvPopDebug (ctx);
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}
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static void
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palette_init (const exprval_t **params, exprval_t *result, exprctx_t *ectx)
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{
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qfZoneScoped (true);
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auto taskctx = (qfv_taskctx_t *) ectx;
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auto ctx = taskctx->ctx;
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QFV_Render_AddShutdown (ctx, palette_shutdown);
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QFV_Render_AddStartup (ctx, palette_startup);
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palettectx_t *pctx = calloc (1, sizeof (palettectx_t));
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ctx->palette_context = pctx;
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}
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static exprfunc_t palette_init_func[] = {
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{ .func = palette_init },
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{}
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};
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static exprsym_t palette_task_syms[] = {
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{ "palette_init", &cexpr_function, palette_init_func },
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{}
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};
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void
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Vulkan_Palette_Init (vulkan_ctx_t *ctx)
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{
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qfZoneScoped (true);
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QFV_Render_AddTasks (ctx, palette_task_syms);
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}
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VkDescriptorSet
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Vulkan_Palette_Descriptor (struct vulkan_ctx_s *ctx)
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{
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__auto_type pctx = ctx->palette_context;
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return pctx->descriptor;
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}
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