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Bill Currie b0447c1cf1 [console] Get message modes and menus working again
I'm not at all happy with con_message and con_menu, but fixing them
properly will take a rework of the menus (planned, though). Also, the
Menu_ console command implementations are a bit iffy and could also do
with a rewrite (probably part of the rest of the menu rework) or just
nuking (they were part of Johnny on Flame's work, so I suspect had
something to do with joystick bindings).
2021-11-28 23:21:55 +09:00
config.d [x11] Use barriers to trap the pointer in the window 2021-11-22 14:59:27 +09:00
debian
desktop
doc
hw
include [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
libs [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
m4 [build] Update for autoconf 2.71 2021-11-20 12:54:05 +09:00
nq [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
pkg-config
qtv
qw [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
RPM
ruamoko [input] Add broadcast events for app focus gain/loss 2021-11-22 14:59:32 +09:00
tools [vulkan] Pick up vulkan.h from correct location 2021-11-19 22:36:19 +09:00
.gitignore
bootstrap [build] Relax autoconf version requirement 2021-11-22 07:41:16 +09:00
configure.ac [build] Relax autoconf version requirement 2021-11-22 07:41:16 +09:00
COPYING
INSTALL [build] Update for autoconf 2.71 2021-11-20 12:54:05 +09:00
Makefile.am [build] Move plist rules to root Makefile 2021-11-25 20:23:18 +09:00
NEWS
README.cygwin
TODO

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003