quakeforge/tools/qfbsp/source/nodraw.c
Bill Currie afa0b21336 Whee, now we have qfbsp. It compiles, but won't work as it hasn't been
`ported' to the new bspfile stuff when it comes to creating/editing a bsp.
2002-09-19 16:58:48 +00:00

73 lines
1.3 KiB
C

/* Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#include "bsp5.h"
void Draw_ClearBounds (void)
{
}
void Draw_AddToBounds (vec3_t v)
{
}
void Draw_DrawFace (face_t *f)
{
}
void Draw_ClearWindow (void)
{
}
void Draw_SetRed (void)
{
}
void Draw_SetGrey (void)
{
}
void Draw_SetBlack (void)
{
}
void DrawPoint (vec3_t v)
{
}
void DrawLeaf (node_t *l, int color)
{
}
void DrawBrush (brush_t *b)
{
}
void DrawWinding (winding_t *w)
{
}
void DrawTri (vec3_t p1, vec3_t p2, vec3_t p3)
{
}
void DrawPortal (portal_t *portal)
{
}