quakeforge/tools/io_qfmap
Bill Currie af37ae438e Fix the incorrectly rotated textures.
map uses degrees, blender uses radians. oops.
2012-09-04 19:39:10 +09:00
..
__init__.py Add a wadpath scene property and load the wad files. 2012-09-04 17:04:00 +09:00
entityclass.py Revamp entity class loading for blender integration. 2012-09-03 13:35:18 +09:00
import_map.py Texture the world :) 2012-09-04 17:04:30 +09:00
map.py Fix the incorrectly rotated textures. 2012-09-04 19:39:10 +09:00
qfplist.py Add a symlink to io_mesh_qfmdl's qfplist.py 2012-09-03 13:33:59 +09:00
quakepal.py Texture the world :) 2012-09-04 17:04:30 +09:00
script.py Get map parsing pretty much working. 2012-08-30 13:19:30 +09:00
wad.py Make wad contents searches case-insensitive. 2012-09-04 16:58:19 +09:00