quakeforge/include/QF
Bill Currie af0c66dff9 [renderer] Move frame rendering out a layer.
This is a step towards high-level unification of the renderers, as far
as possible keeping only actual low-level implementation details in the
individual renderers (some higher level stuff, eg shadows, is expected
to be per-renderer as some things are just not feasible to implement in
all renderers). However, the idea is to move the high-level
functionality into scene rendering.
2022-03-08 01:04:40 +09:00
..
classes Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
GL [gl] Clean up some triple buffer and multi-texture cvar mess 2022-03-07 08:38:38 +09:00
GLSL [glsl] Fix some const-correct issues for textures 2021-12-24 06:45:13 +09:00
input Fix some doxygen warnings 2021-12-25 11:17:33 +09:00
math [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
plugin [renderer] Move frame rendering out a layer. 2022-03-08 01:04:40 +09:00
progs [gamecode] Move return buffer to end of progs memory map 2022-02-05 18:37:23 +09:00
scene [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
simd [simd] Use inttypes.h for long vector formats 2022-01-30 10:50:14 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
Vulkan [vulkan] Update the sky matrix 2022-02-18 13:29:41 +09:00
alloc.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
bspfile.h [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
cbuf.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
cdaudio.h Merge branch 'master' into vulkan 2020-03-20 13:04:41 +09:00
cexpr.h [cexpr] Add a small library with some useful functions 2021-12-24 06:45:12 +09:00
checksum.h Make header protection consistent 2020-02-24 12:21:20 +09:00
clip_hull.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cmd.h [nq,qw] Stop wring to config.cfg 2021-04-12 22:09:09 +09:00
cmem.h [util] Use mmap/munmap for cmem internal alloc/free 2021-07-12 16:33:47 +09:00
console.h [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
crc.h Make header protection consistent 2020-02-24 12:21:20 +09:00
csqc.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cvar.h [util] Add listeners to cvars 2021-11-25 17:46:16 +09:00
darray.h [util] Hide some initializers from the darray docs 2021-11-25 13:36:02 +09:00
draw.h Make header protection consistent 2020-02-24 12:21:20 +09:00
dstring.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
fbsearch.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
gib.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
hash.h [util] FIx an "only" in a comment 2021-01-05 17:40:07 +09:00
heapsort.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
idparse.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
image.h [image] Add function to get image memory size 2021-04-25 08:38:13 +09:00
info.h Make header protection consistent 2020-02-24 12:21:20 +09:00
input.h [input] Move freelook macro deffiniton 2021-12-24 06:45:13 +09:00
iqm.h Make header protection consistent 2020-02-24 12:21:20 +09:00
joystick.h Make header protection consistent 2020-02-24 12:21:20 +09:00
keys.h [input] Clean out a lot of obsolete stuff from keys 2021-11-27 12:31:24 +09:00
link.h Make header protection consistent 2020-02-24 12:21:20 +09:00
listener.h [util] Add a listener object 2021-11-25 13:36:02 +09:00
llist.h Make header protection consistent 2020-02-24 12:21:20 +09:00
Makemodule.am [scene] Add a camera object 2022-02-25 10:41:50 +09:00
mathlib.h [vulkan] Clean up and document some of the bsp code 2021-07-13 22:59:51 +09:00
mdfour.h Clean up after removal of uint32.h 2020-02-29 16:11:07 +09:00
mersenne.h [util] Add mtwist float random number functions 2021-12-24 06:45:13 +09:00
model.h [renderer] Split entity queue into per-model-type 2022-03-02 15:00:32 +09:00
modelgen.h Make header protection consistent 2020-02-24 12:21:20 +09:00
msg.h [util] Add message short and long poke functions 2021-04-04 15:56:14 +09:00
object.h Make header protection consistent 2020-02-24 12:21:20 +09:00
pak.h Make header protection consistent 2020-02-24 12:21:20 +09:00
pakfile.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
pcx.h Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
plist.h [plist] Remove incorrect const from PL_RemoveObjectForKey 2021-12-17 08:30:00 +09:00
plugin.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
png.h [image] Add parameter to load only the header 2021-01-19 10:15:57 +09:00
pqueue.h [util] Add an priority queue implementation 2021-08-02 13:29:55 +09:00
progs.h [gamecode] Fix handling of undefined builtins 2022-02-14 14:28:19 +09:00
pvsfile.h [qfvis] Write out the fat-pvs file 2021-07-27 20:04:19 +09:00
qargs.h [util] Expose the quakerc check function 2021-11-14 10:12:14 +09:00
qdefs.h Make header protection consistent 2020-02-24 12:21:20 +09:00
qendian.h Make header protection consistent 2020-02-24 12:21:20 +09:00
qtypes.h [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
quakefs.h [quakefs] Take in the pointer to the global hunk 2021-12-24 06:45:13 +09:00
quakeio.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
render.h [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
riff.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ringbuffer.h [input] Rework device registration 2021-09-20 15:21:11 +09:00
ruamoko.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
screen.h [renderer] Merge screenshot code as much as possible 2022-03-07 15:04:54 +09:00
script.h Make script much friendlier to use 2020-02-26 09:39:03 +09:00
segtext.h Document segmented text 2020-02-15 23:48:47 +09:00
set.h [util] Minimize set growth 2021-08-11 12:31:03 +09:00
sizebuf.h [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
skin.h Make header protection consistent 2020-02-24 12:21:20 +09:00
sound.h [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
spritegn.h Make header protection consistent 2020-02-24 12:21:20 +09:00
sys.h [util] Wrap fd_set 2021-09-28 10:53:51 +09:00
sys_developer.h [gamecode] Use a new developer flag for builtin debug 2021-12-24 06:45:13 +09:00
teamplay.h Make header protection consistent 2020-02-24 12:21:20 +09:00
tga.h [image] Add parameter to load only the header 2021-01-19 10:15:57 +09:00
va.h [util] Make va return const char * 2021-03-29 17:24:30 +09:00
ver_check.h Make header protection consistent 2020-02-24 12:21:20 +09:00
vid.h [client] Move cshift info from viddef to viewstate 2022-02-28 16:55:12 +09:00
wad.h Make header protection consistent 2020-02-24 12:21:20 +09:00
wadfile.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
winding.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
zone.h [zone] Add function to retrieve memory usage 2021-12-27 20:12:03 +09:00