quakeforge/libs/video
Bill Currie aed1e7e077 [vulkan] Upload light matrices for shadow maps
This involved rewriting the descriptor update code too, but that now
feels cleaner.

The matrices are loaded into a storage buffer as it can get quite big at
6 matrices per light (and the current max lights is 768).
2023-07-30 11:35:07 +09:00
..
renderer [vulkan] Upload light matrices for shadow maps 2023-07-30 11:35:07 +09:00
targets [vid] Ensure window size gets sent after init 2023-07-14 11:57:36 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00