quakeforge/include
Bill Currie 6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
..
QF start making the rotated bounding box (really dynamic clipping huls) more 2001-07-30 04:33:59 +00:00
win32 Rev for 0.5.1, disable -fbdev by default (use --with-fbdev to enable) 2001-06-20 19:52:13 +00:00
.gitignore forgot to add stamp-h.in to .gitignore 2001-07-05 15:18:36 +00:00
adivtab.h Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
anorm_dots.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
anorms.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
asm_draw.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
asm_i386.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
block8.h More header merging. 2001-05-09 17:29:07 +00:00
block16.h More header merging. 2001-05-09 17:29:07 +00:00
buildnum.h More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
compat.h compat.h: 2001-05-31 18:11:05 +00:00
context_x11.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
d_iface.h sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
d_ifacea.h sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
d_local.h *meld* 2001-05-10 17:26:03 +00:00
dga_check.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
fbset.h make -fbdev build again AND make nq-fbdev a new target. 2001-03-29 17:31:15 +00:00
gl_warp_sin.h Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
in_win.h at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
logos.h *shuffle* 2001-05-10 04:16:39 +00:00
Makefile.am Include files for gib have been relocated out of include/ 2001-06-08 18:46:26 +00:00
menu.h Let's get this into CVS, even if it's not used yet. 2001-04-17 23:04:54 +00:00
quakeasm.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
r_cvar.h fix the persistent fires. For sanity's sake, the non-renderer specific parts 2001-06-29 02:43:04 +00:00
r_dynamic.h fix the persistent fires. For sanity's sake, the non-renderer specific parts 2001-06-29 02:43:04 +00:00
r_local.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
r_shared.h move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken, 2001-05-20 05:42:52 +00:00
sbar.h gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
varrays.h This is changing more then I wanted to at once, however. 2001-06-24 09:25:55 +00:00
vgamodes.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
view.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
vregset.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
winquake.h mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00