quakeforge/tools/qfcc/source
Bill Currie ae0b3a5870 [qfcc] Add some utility functions for working with vector types
Finding vector types from base type and width, and getting the base type
for a vector type, as well as basic promotion rules for math types.
2022-04-29 16:59:15 +09:00
..
.indent.pro
attribute.c [qfcc] Add a very basic attribute system 2022-02-02 23:51:37 +09:00
class.c [qfcc] Use a union to manage function attributes 2022-02-05 19:30:08 +09:00
codespace.c
constfold.c [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
cpp.c
dags.c [qfcc] Ensure ops on globals occur before return 2022-02-03 16:33:42 +09:00
debug.c
def.c [qfcc] Indicate type width in type strings 2022-04-29 16:59:15 +09:00
defspace.c
diagnostic.c
disassemble.c [gamecode] Rename parm to param 2022-01-27 10:55:06 +09:00
dot.c
dot_dag.c
dot_expr.c Clean up some enum sanity checks 2022-03-31 00:18:53 +09:00
dot_flow.c
dot_sblock.c
dot_type.c
dump_globals.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
dump_lines.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
dump_modules.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
dump_strings.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
emit.c
expr.c [qfcc] Split out vector expression code 2022-04-29 16:59:15 +09:00
expr_assign.c [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
expr_binary.c [qfcc] Indicate type width in type strings 2022-04-29 16:59:15 +09:00
expr_bool.c [qfcc] Always test float against 0 for Ruamoko 2022-02-06 21:20:00 +09:00
expr_compound.c [qfcc] Implement some basics for the vector types 2022-02-04 00:25:31 +09:00
expr_obj.c [qfcc] Make is_function_call a little more useful 2022-02-05 19:30:08 +09:00
expr_vector.c [qfcc] Split out vector expression code 2022-04-29 16:59:15 +09:00
flow.c [qfcc] Give lea its own statement type 2022-02-02 18:55:01 +09:00
function.c [qfcc] Unify temp def, return value and parameter sizes 2022-02-15 08:39:20 +09:00
grab.c
idstuff.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
linker.c
Makemodule.am [qfcc] Split out vector expression code 2022-04-29 16:59:15 +09:00
method.c
obj_file.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
obj_type.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
opcodes.c [qfcc] Check load/store operand type before mangling 2022-02-02 19:14:22 +09:00
options.c [qfcc] Make the meaning of vec * vec selectable 2022-02-06 21:20:00 +09:00
pragma.c [qfcc] Make the meaning of vec * vec selectable 2022-02-06 21:20:00 +09:00
qc-lex.l [qfcc] Make the meaning of vec * vec selectable 2022-02-06 21:20:00 +09:00
qc-parse.y [qfcc] Get reused type names working for local variables 2022-02-07 10:40:26 +09:00
qfcc.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
qfpreqcc
qfprogs.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qp-lex.l
qp-parse.y [qfcc] Use a hidden local variable for pascal functions 2022-02-01 16:08:58 +09:00
reloc.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
shared.c
statements.c [qfcc] Add some utility functions for working with vector types 2022-04-29 16:59:15 +09:00
strpool.c
struct.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
stub.c
switch.c
symtab.c
type.c [qfcc] Add some utility functions for working with vector types 2022-04-29 16:59:15 +09:00
value.c [qfcc] Add functions to store and load values 2022-04-29 16:59:15 +09:00