.. |
.gdbinit
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.indent.pro
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cl_cam.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_chat.c
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[qw] Fix inverted chat mode
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2022-05-04 23:53:54 +09:00 |
cl_cmd.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
cl_cvar.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_demo.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
cl_entparse.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
cl_ents.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
cl_http.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
cl_input.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_main.c
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[qw] Use SCR_NewScene instead of R_ClearState
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2022-05-11 14:47:01 +09:00 |
cl_ngraph.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_parse.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
cl_pred.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_rss.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_screen.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
cl_skin.c
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[cvar] Clean up most misinterpreted cvar types
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2022-04-24 20:04:06 +09:00 |
cl_slist.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
cl_sys_sdl.c
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[win] Fix a handful of small bugs for windows
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2021-03-30 20:19:20 +09:00 |
cl_sys_unix.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
cl_sys_win.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
crudefile.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
game.c
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[cvar] Clean up most misinterpreted cvar types
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2022-04-24 20:04:06 +09:00 |
Makemodule.am
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[client] Merge nq and qw cl_view
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2022-02-28 12:12:51 +09:00 |
map_cfg.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
master.c
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[build] Autoconfiscate printf format attribute
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2021-03-27 19:52:59 +09:00 |
net_packetlog.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
pmove.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
pmovetst.c
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[models] Move brush data into its own struct
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2021-02-01 19:31:11 +09:00 |
sbar.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
sdl_link.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_ccmds.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_demo.c
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[cvar] Clean up most misinterpreted cvar types
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2022-04-24 20:04:06 +09:00 |
sv_ents.c
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Update vec3_t/vec4f_t hacks to work with clang
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2022-03-31 00:08:26 +09:00 |
sv_gib.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
sv_init.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_main.c
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[qw] Call SV_Physics_Init_Cvars during server init
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2022-05-04 23:16:12 +09:00 |
sv_move.c
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Fix a bunch of float vs int bugs
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2022-03-31 00:28:26 +09:00 |
sv_phys.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_pr_cmds.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
sv_pr_cpqw.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_pr_qwe.c
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[gamecode] Pass registered data pointer to builtins
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2022-02-14 12:28:38 +09:00 |
sv_progs.c
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[gamecode] Clean up progs data access
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2022-04-29 16:59:15 +09:00 |
sv_qtv.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_recorder.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_sbar.c
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[qw] Add progs memory display to server status bar
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2021-12-27 20:28:33 +09:00 |
sv_send.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_sys_unix.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_sys_win.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
sv_user.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
teamplay.c
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
world.c
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[gamecode] Rename ev_integer to ev_int
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2022-01-18 13:27:19 +09:00 |