quakeforge/libs/video
Bill Currie 085b0f4448 Remove R_SplitEntityOnNode2
When R_AddEfrags is used (as is the case in nq), this function is
redundant. Brush models in qw are currently broken (invisible), but that's
just a matter of getting qw to use R_AddEfrags instead of R_NewEntity.

This removal should speed up the software renderers a little bit.
2010-12-02 08:31:48 +09:00
..
renderer Remove R_SplitEntityOnNode2 2010-12-02 08:31:48 +09:00
targets Fix vid_fullscreen for modern X window managers. 2010-11-27 16:19:04 +09:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00