quakeforge/qw/source/cl_slist.c
Bill Currie 38319d01b2 Fix some null pointer shenanigans
clang doesn't like anything but a bare 0 as null (and in some of the
cases, it was quite right: '\0' should not be treated as a null
pointer). And the crashers were just for paranoia and probably aren't
needed any more (kept for now, though).
2022-03-31 00:25:22 +09:00

700 lines
15 KiB
C

/*
cl_slist.c
serverlist addressbook
Copyright (C) 2000 Brian Koropoff <brian.hk@home.com>
Copyright (C) 2001 Chris Ison <ceison@yahoo.com>
Author: Brian Koropoff
Date: 03 May 2000
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <sys/types.h>
#ifdef HAVE_NETINET_IN_H
# define model_t sun_model_t
# include <netinet/in.h>
# undef model_t
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_WINDOWS_H
# include "winquake.h"
#endif
#ifdef HAVE_SYS_PARAM_H
# include <sys/param.h>
#endif
#include <ctype.h>
#include <stdlib.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/quakeio.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "qw/bothdefs.h"
#include "qw/include/cl_main.h"
#include "qw/include/cl_slist.h"
#include "qw/include/client.h"
typedef struct server_entry_s {
char *server;
char *desc;
info_t *status;
int waitstatus;
double pingsent;
double pongback;
struct server_entry_s *next;
struct server_entry_s *prev;
} server_entry_t;
server_entry_t *slist;
server_entry_t *all_slist;
server_entry_t *fav_slist;
int which_slist;
int slist_last_details;
cvar_t *sl_sortby;
cvar_t *sl_filter;
cvar_t *sl_game;
cvar_t *sl_ping;
static void
S_Refresh (server_entry_t *slrefresh)
{
netadr_t addy;
char data_ping[] = "\377\377\377\377k";
char data_status[] = "\377\377\377\377status";
NET_StringToAdr (slrefresh->server, &addy);
if (!addy.port)
addy.port = ntohs (27500);
slrefresh->pingsent = Sys_DoubleTime ();
slrefresh->pongback = 0;
Netchan_SendPacket (6, data_ping, addy);
Netchan_SendPacket (11, data_status, addy);
slrefresh->waitstatus = 1;
}
static server_entry_t *
SL_Add (server_entry_t *start, const char *ip, const char *desc)
{
server_entry_t *p;
if (!start) { // Nothing at beginning of list,
// create it
start = calloc (1, sizeof (server_entry_t));
start->prev = 0;
start->next = 0;
start->server = malloc (strlen (ip) + 1);
start->desc = malloc (strlen (desc ? desc : ip) + 1);
SYS_CHECKMEM (start->server && start->desc);
strcpy (start->server, ip);
strcpy (start->desc, desc ? desc : ip);
start->status = NULL;
return (start);
}
for (p = start; p->next; p = p->next) //Get to end of list
if (strcmp (ip, p->server) == 0) //don't add duplicate
return (start);
p->next = calloc (1, sizeof (server_entry_t));
p->next->prev = p;
p->next->server = malloc (strlen (ip) + 1);
p->next->desc = malloc (strlen (desc ? desc : ip) + 1);
SYS_CHECKMEM (p->next->server && p->next->desc);
strcpy (p->next->server, ip);
strcpy (p->next->desc, desc ? desc : ip);
p->status = NULL;
return (start);
}
/*
static server_entry_t *
SL_Del (server_entry_t *start, server_entry_t *del)
{
server_entry_t *n;
if (del == start) {
free (start->server);
free (start->desc);
n = start->next;
if (n)
n->prev = 0;
free (start);
return (n);
}
free (del->server);
free (del->desc);
if (del->status)
free (del->status);
if (del->prev)
del->prev->next = del->next;
if (del->next)
del->next->prev = del->prev;
free (del);
return (start);
}
static server_entry_t *
SL_InsB (server_entry_t *start, server_entry_t *place, char *ip, char *desc)
{
server_entry_t *new, *other;
new = calloc (1, sizeof (server_entry_t));
new->server = malloc (strlen (ip) + 1);
new->desc = malloc (strlen (desc) + 1);
SYS_CHECKMEM (new->server && new->desc);
strcpy (new->server, ip);
strcpy (new->desc, desc);
other = place->prev;
if (other)
other->next = new;
place->prev = new;
new->next = place;
new->prev = other;
if (!other)
return new;
return start;
}
*/
static void
SL_Swap (server_entry_t *swap1, server_entry_t *swap2)
{
server_entry_t *next1, *next2, *prev1, *prev2;
server_entry_t temp;
next1 = swap1->next;
next2 = swap2->next;
prev1 = swap1->prev;
prev2 = swap2->prev;
temp = *swap1;
*swap1 = *swap2;
*swap2 = temp;
swap1->next = next1;
swap2->next = next2;
swap1->prev = prev1;
swap2->prev = prev2;
}
static int
SL_CheckFilter (server_entry_t *sl_filteritem)
{
if (!sl_filter->int_val)
return (1);
if (!sl_filteritem->status)
return (0);
if (strlen (sl_game->string)) {
if (strcasecmp (Info_ValueForKey (sl_filteritem->status, "*gamedir"),
sl_game->string) != 0)
return (0);
}
if (sl_ping->int_val) {
if (!sl_filteritem->pongback)
return (0);
if (((int) (sl_filteritem->pongback * 1000)) >= sl_ping->int_val)
return (0);
}
return (1);
}
static server_entry_t *
SL_Get_By_Num (server_entry_t *start, int n)
{
int i;
for (i = 0; i <= n; i++)
{
if (!start)
break;
if (!SL_CheckFilter (start))
i--;
if (i != n)
start = start->next;
}
if (!start)
return (0);
return (start);
}
static int
SL_Len (server_entry_t *start)
{
int i;
for (i = 0; start; i++)
start = start->next;
return i;
}
static void
SL_Del_All (server_entry_t *start)
{
server_entry_t *n;
while (start) {
n = start->next;
free (start->server);
free (start->desc);
if (start->status)
free (start->status);
free (start);
start = n;
}
}
static void
SL_SaveF (QFile *f, server_entry_t *start)
{
do {
Qprintf (f, "%s %s\n", start->server, start->desc);
start = start->next;
} while (start);
}
void
SL_Shutdown (void)
{
QFile *f;
if (fav_slist) {
if ((f = QFS_Open ("servers.txt", "w"))) {
SL_SaveF (f, fav_slist);
Qclose (f);
}
SL_Del_All (fav_slist);
}
if (all_slist)
SL_Del_All (all_slist);
}
static __attribute__((pure)) char *
gettokstart (char *str, int req, char delim)
{
char *start = str;
int tok = 1;
while (*start == delim) {
start++;
}
if (*start == '\0')
return 0;
while (tok < req) { // Stop when we get to the requested
// token
if (*++start == delim) { // Increment pointer and test
while (*start == delim) { // Get to next token
start++;
}
tok++;
}
if (*start == '\0') {
return 0;
}
}
return start;
}
static __attribute__((pure)) int
gettoklen (char *str, int req, char delim)
{
char *start = 0;
int len = 0;
start = gettokstart (str, req, delim);
if (*start == '\0') {
return 0;
}
while (*start != delim && *start != '\0') {
start++;
len++;
}
return len;
}
static void
timepassed (double time1, double *time2)
{
*time2 -= time1;
}
static void
SL_SortEntry (server_entry_t *start)
{
int i = 0;
server_entry_t *q;
if (!start || !sl_sortby)
return;
for (q = start->next; q; q = q->next) {
if (sl_sortby->int_val) {
if ((q->pongback) && (start->pongback) && (start->pongback >
q->pongback)) {
SL_Swap (start, q);
q = start;
}
} else {
i = 0;
while ((start->desc[i] != '\0') && (q->desc[i] != '\0') &&
(toupper ((byte) start->desc[i])
== toupper ((byte) q->desc[i])))
i++;
if (toupper ((byte) start->desc[i])
> toupper ((byte) q->desc[i])) {
SL_Swap (start, q);
q = start;
}
}
}
}
static void
SL_Sort (cvar_t *var)
{
server_entry_t *p;
if (!slist)
return;
for (p = slist; p->next; p = p->next)
SL_SortEntry (p);
}
static void
SL_Con_List (server_entry_t *sldata)
{
int serv;
server_entry_t *cp;
SL_Sort (sl_sortby);
for (serv = 0; serv < SL_Len (sldata); serv++) {
cp = SL_Get_By_Num (sldata, serv);
if (!cp)
break;
Sys_Printf ("%i) %s\n", (serv + 1), cp->desc);
}
}
static void
SL_Connect (server_entry_t *sldata, int slitemno)
{
CL_Disconnect ();
dstring_copystr (cls.servername,
SL_Get_By_Num (sldata, (slitemno - 1))->server);
CL_BeginServerConnect ();
}
static void
SL_Update (server_entry_t *sldata)
{
// FIXME - Need to change this so the info is not sent in 1 burst
// as it appears to be causing the occasional problem
// with some servers
server_entry_t *cp;
cp = sldata;
while (cp)
{
S_Refresh (cp);
cp = cp->next;
}
}
static void
SL_Con_Details (server_entry_t *sldata, int slitemno)
{
unsigned int i, playercount;
server_entry_t *cp;
playercount = 0;
slist_last_details = slitemno;
cp = SL_Get_By_Num (sldata, (slitemno - 1));
if (!cp)
return;
Sys_Printf ("Server: %s\n", cp->server);
Sys_Printf ("Ping: ");
if (cp->pongback)
Sys_Printf ("%i\n", (int) (cp->pongback * 1000));
else
Sys_Printf ("N/A\n");
if (cp->status) {
char *s;
Sys_Printf ("Name: %s\n", cp->desc);
Sys_Printf ("Game: %s\n", Info_ValueForKey (cp->status, "*gamedir"));
Sys_Printf ("Map: %s\n", Info_ValueForKey (cp->status, "map"));
s = Info_MakeString (cp->status, 0);
for (i = 0; i < strlen (s); i++)
if (s[i] == '\n')
playercount++;
Sys_Printf ("Players: %i/%s\n", playercount,
Info_ValueForKey (cp->status, "maxclients"));
} else
Sys_Printf ("No Details Available\n");
}
static void
SL_MasterUpdate (void)
{
char data[] = "c\n\0";
netadr_t addy;
SL_Del_All (slist);
slist = NULL;
NET_StringToAdr ("194.251.249.32:27000", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("qwmaster.barrysworld.com:27000", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("192.246.40.37:27000", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("192.246.40.37:27002", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("192.246.40.37:27003", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("192.246.40.37:27004", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("192.246.40.37:27006", &addy);
Netchan_SendPacket (3, data, addy);
NET_StringToAdr ("203.9.148.7:27000", &addy);
Netchan_SendPacket (3, data, addy);
}
static int
SL_Switch (void)
{
if (!which_slist) {
fav_slist = slist;
slist = all_slist;
which_slist = 1;
} else {
all_slist = slist;
slist = fav_slist;
which_slist = 0;
}
SL_Sort (sl_sortby);
return (which_slist);
}
static void
SL_Command (void)
{
int sltemp = 0;
if (Cmd_Argc () == 1)
SL_Con_List (slist);
else if (strcasecmp (Cmd_Argv (1), "switch") == 0) {
if (SL_Switch ())
Sys_Printf ("Switched to Server List from Masters\n");
else
Sys_Printf ("Switched to Favorite Server List\n");
} else if (strcasecmp (Cmd_Argv (1), "refresh") == 0) {
if (Cmd_Argc () == 2)
SL_Update (slist);
else
Sys_Printf ("Syntax: slist refresh\n");
} else if (strcasecmp (Cmd_Argv (1),"update") == 0) {
if (Cmd_Argc () == 2) {
if (!which_slist)
Sys_Printf ("ERROR: This of for updating the servers from a "
"list of masters\n");
else
SL_MasterUpdate ();
} else
Sys_Printf ("Syntax: slist update\n");
} else if (strcasecmp (Cmd_Argv (1), "connect") == 0) {
if (Cmd_Argc () == 3) {
sltemp = atoi (Cmd_Argv (2));
if (sltemp && (sltemp <= SL_Len (slist)))
SL_Connect (slist, sltemp);
else
Sys_Printf ("Error: Invalid Server Number -> %s\n",
Cmd_Argv (2));
} else if ((Cmd_Argc () == 2) && slist_last_details)
SL_Connect (slist, slist_last_details);
else
Sys_Printf ("Syntax: slist connect #\n");
} else {
sltemp = atoi (Cmd_Argv (1));
if ((Cmd_Argc () == 2) && sltemp && (sltemp <= SL_Len (slist)))
SL_Con_Details (slist, sltemp);
}
}
void
MSL_ParseServerList (const char *msl_data)
{
unsigned int msl_ptr;
for (msl_ptr = 0; msl_ptr < strlen (msl_data); msl_ptr = msl_ptr + 6) {
slist = SL_Add (slist, va (0, "%i.%i.%i.%i:%i",
(byte) msl_data[msl_ptr],
(byte) msl_data[msl_ptr+1],
(byte) msl_data[msl_ptr+2],
(byte) msl_data[msl_ptr+3],
((byte) msl_data[msl_ptr + 4] << 8)
| (byte) msl_data[msl_ptr + 5]), NULL);
}
}
static server_entry_t *
SL_LoadF (QFile *f, server_entry_t *start)
{
// This could get messy
char line[256]; /* Long lines get truncated. */
char *addr, *st;
int len, i;
int c = ' '; /* int so it can be compared to EOF properly */
while (1) {
// First, get a line
i = 0;
c = ' ';
while (c != '\n' && c != EOF) {
c = Qgetc (f);
if (i < 255) {
line[i] = c;
i++;
}
}
line[i - 1] = '\0'; // Now we can parse it
if ((st = gettokstart (line, 1, ' ')) != NULL) {
len = gettoklen (line, 1, ' ');
addr = malloc (len + 1);
SYS_CHECKMEM (addr);
strncpy (addr, &line[0], len);
addr[len] = '\0';
if ((st = gettokstart (line, 2, ' '))) {
start = SL_Add (start, addr, st);
} else {
start = SL_Add (start, addr, "Unknown");
}
free (addr);
}
if (c == EOF) // We're done
return start;
}
}
void
SL_Init (void)
{
QFile *servlist;
if ((servlist = QFS_Open ("servers.txt", "r"))) {
slist = SL_LoadF (servlist, slist);
Qclose (servlist);
}
fav_slist = slist;
all_slist = NULL;
which_slist = 0;
Cmd_AddCommand ("slist", SL_Command, "console commands to access server "
"list\n");
sl_sortby = Cvar_Get ("sl_sortby", "0", CVAR_ARCHIVE, SL_Sort, "0 = sort "
"by name, 1 = sort by ping");
sl_filter = Cvar_Get ("sl_filter", "0", CVAR_NONE, NULL, "enable server "
"filter");
sl_game = Cvar_Get ("sl_game", "", CVAR_ARCHIVE, NULL, "sets the "
"serverlist game filter");
sl_ping = Cvar_Get ("sl_ping", "", CVAR_ARCHIVE, NULL, "sets the "
"serverlist ping filter");
}
int
SL_CheckStatus (const char *cs_from, const char *cs_data)
{
const char *tmp_desc;
server_entry_t *temp;
for (temp = slist; temp; temp = temp->next)
if (temp->waitstatus) {
if (strcmp (cs_from, temp->server) == 0) {
unsigned int i;
char *data = strdup (cs_data);
strcpy (data, cs_data);
for (i = 0; i < strlen (data); i++)
if (data[i] == '\n') {
data[i] = '\\';
break;
}
if (temp->status)
Info_Destroy (temp->status);
temp->status = Info_ParseString (cs_data, strlen (data), 0);
temp->waitstatus = 0;
tmp_desc = Info_ValueForKey (temp->status, "hostname");
if (tmp_desc[0] != '\0') {
temp->desc = realloc (temp->desc, strlen (tmp_desc) + 1);
strcpy (temp->desc, tmp_desc);
} else {
temp->desc = realloc (temp->desc, strlen (data) + 1);
strcpy (temp->desc, data);
}
free (data);
return (1);
}
}
return (0);
}
void
SL_CheckPing (const char *cp_from)
{
server_entry_t *temp;
for (temp = slist; temp; temp = temp->next)
if (temp->pingsent && !temp->pongback) {
if (strcmp (cp_from, temp->server)) {
temp->pongback = Sys_DoubleTime ();
timepassed (temp->pingsent, &temp->pongback);
}
}
}