..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
Add gitignore for qw-master and qw-master.exe.
2001-09-19 00:06:56 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
cl_cam.c
replace all VectorSubtract (vec3_origin, ... and
2003-09-03 22:17:04 +00:00
cl_chat.c
Added llist.[ch], a set of general-purpose linked list routines. Added
2003-07-18 06:27:26 +00:00
cl_cmd.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_cvar.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_demo.c
don't record frame times until we've actually `started' the demo (ie, don't
2003-08-13 21:53:40 +00:00
cl_ents.c
mask off non-light bits from effects in CL_NewDlight as EF_FLAG1 etc
2003-12-02 23:42:09 +00:00
cl_input.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_main.c
make sure all + commands have been executed
2003-09-03 01:30:35 +00:00
cl_ngraph.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_parse.c
replace all VectorSubtract (vec3_origin, ... and
2003-09-03 22:17:04 +00:00
cl_pred.c
Code style, people. Love it or leave it!
2003-03-21 21:25:44 +00:00
cl_screen.c
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
cl_skin.c
Code style, people. Love it or leave it!
2003-03-21 21:25:44 +00:00
cl_slist.c
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
2003-05-23 17:17:01 +00:00
cl_sys_sdl.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_sys_unix.c
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
cl_sys_win.c
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
cl_tent.c
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
2003-08-08 15:25:53 +00:00
cl_view.c
rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar,
2003-05-09 20:30:50 +00:00
com.c
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
crudefile.c
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
2003-05-23 17:17:01 +00:00
game.c
work towards a more secure qfs
2003-02-14 22:36:10 +00:00
locs.c
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
2003-05-23 17:17:01 +00:00
Makefile.am
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
master.c
remove a whole swath of potential buffer overflows by removing the buffer.
2003-08-05 01:45:52 +00:00
msg_ucmd.c
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_packetlog.c
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
2003-05-23 17:17:01 +00:00
net_svc.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
pmove.c
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
2003-08-08 15:25:53 +00:00
pmovetst.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sbar.c
fix misplaced [ ] in teamplay mode
2003-09-24 02:24:30 +00:00
sdl_link.c
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
skin.c
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
sv_ccmds.c
add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
2004-01-05 07:10:32 +00:00
sv_demo.c
remove a whole swath of potential buffer overflows by removing the buffer.
2003-08-05 01:45:52 +00:00
sv_ents.c
get server clients updated properly
2003-08-21 20:35:36 +00:00
sv_gib.c
mindHog's qfpython patch. GIB info string event callbacks and a compile fix
2003-05-16 16:17:24 +00:00
sv_init.c
new internal printf engine for progs, mostly thanks to Deek.
2004-01-04 07:42:43 +00:00
sv_main.c
Nuke PR_GarbageCollect as it's both redundant with the new temp strings
2004-01-04 02:03:30 +00:00
sv_model.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sv_move.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sv_nchan.c
better command output redirection handling: maplist over rcon should show
2003-11-21 06:09:21 +00:00
sv_phys.c
better command output redirection handling: maplist over rcon should show
2003-11-21 06:09:21 +00:00
sv_pr_cmds.c
move to using a hash table for builtin number -> builtin lookup so sparse
2004-01-06 05:51:09 +00:00
sv_progs.c
move to using a hash table for builtin number -> builtin lookup so sparse
2004-01-06 05:51:09 +00:00
sv_send.c
Added the missing null terminator for a reliable message send.
2004-01-05 00:25:58 +00:00
sv_sys_unix.c
allow the server to run when there's no input
2003-04-16 15:43:55 +00:00
sv_sys_win.c
remove redundant calls to COM_InitArgv
2003-09-22 23:17:47 +00:00
sv_user.c
move to using a hash table for builtin number -> builtin lookup so sparse
2004-01-06 05:51:09 +00:00
teamplay.c
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
2003-05-23 17:17:01 +00:00
world.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
worlda.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00