quakeforge/libs/ruamoko
Bill Currie ac42bca98b [ruamoko] Support nil object in obj_error
Segfaulting when trying to produce an error message doesn't help get the
message out. Sure, `obj_error (nil...)` is a bit of an abuse, but it
shouldn't segfault the engine.
2023-05-27 12:47:33 +09:00
..
Makemodule.am [ui] Move font loading into new gui library 2022-12-07 17:38:38 +09:00
pr_cmds.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
rua_cbuf.c [ruamoko] Make cbuf functions take a cbuf param 2023-05-24 21:01:07 +09:00
rua_cmd.c [ruamoko] Plug yet more memory leaks 2023-03-05 18:31:30 +09:00
rua_cvar.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
rua_game_init.c [ui] Move font loading into new gui library 2022-12-07 17:38:38 +09:00
rua_gui.c [ruamoko] Handle missing fonts correctly 2023-03-28 13:23:14 +09:00
rua_hash.c [gamecode] Clean up a pile of memory leaks 2023-03-03 22:07:27 +09:00
rua_init.c [ruamoko] Actually hook up the stdlib builtins 2021-06-01 23:44:51 +09:00
rua_input.c [ruamoko] Plug yet more memory leaks 2023-03-05 18:31:30 +09:00
rua_keys.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_math.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_mersenne.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
rua_model.c [ruamoko] Plug yet more memory leaks 2023-03-05 18:31:30 +09:00
rua_msgbuf.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
rua_obj.c [ruamoko] Support nil object in obj_error 2023-05-27 12:47:33 +09:00
rua_plist.c [plist] Use reference counts for items 2023-03-13 11:26:13 +09:00
rua_qfile.c [gamecode] Clean up a pile of memory leaks 2023-03-03 22:07:27 +09:00
rua_qfs.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_runtime.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_scene.c [ruamoko] Plug yet more memory leaks 2023-03-05 18:31:30 +09:00
rua_script.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
rua_set.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
rua_stdlib.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_string.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00