quakeforge/qw/include
Bill Currie fed8f66824 [input] Rework logical buttons
kbutton_t is now in_button_t and has been moved to input.h. Also, a
button registration function has been added to take care of +button and
-button command creation and, eventually, direct binding of "physical"
buttons to logical buttons. "Physical" buttons are those coming in from
the OS (keyboard, mouse, joystick...), logical buttons are what the code
looks at for button state.

Additionally, the button edge detection code has been cleaned up such
that it no longer uses magic numbers, and the conversion to a float is
cleaner. Interestingly, I found that the handling is extremely
frame-rate dependent (eg, +forward will accelerate the player to full
speed much faster at 72fps than it does at 20fps). This may be a factor
in why gamers are frame rate obsessed: other games doing the same thing
would certainly feel different under varying frame rates.
2021-10-01 09:16:31 +09:00
..
chase.h Clean up chase/spectator camera stuff. 2012-06-14 22:45:05 +09:00
cl_cam.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
cl_chat.h Set the chat info key to the appropriate value on key_dest change. 2012-06-29 18:00:21 +09:00
cl_demo.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_ents.h [client] Merge nq and qw temp entity handling 2021-03-10 18:04:18 +09:00
cl_http.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_input.h [input] Rework logical buttons 2021-10-01 09:16:31 +09:00
cl_main.h [build] Add -Wformat-non-literal option 2021-03-29 17:27:06 +09:00
cl_parse.h [client] Merge nq and qw temp entity handling 2021-03-10 18:04:18 +09:00
cl_pred.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_slist.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
crudefile.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
game.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
host.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
Makemodule.am [client] Merge nq and qw temp entity handling 2021-03-10 18:04:18 +09:00
map_cfg.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
server.h Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_demo.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_gib.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_pr_cmds.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_pr_cpqw.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_pr_qwe.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_progs.h [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
sv_qtv.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_recorder.h [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00