quakeforge/include/QF/scene
Bill Currie ab91d73635 [scene] Use scene resources for the main hierarchy block
This will reduce the memory churn when creating hierarchies as
transforms switch between being root and child.
2022-03-02 10:49:41 +09:00
..
camera.h [scene] Add a camera object 2022-02-25 10:41:50 +09:00
entity.h [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
hierarchy.h [scene] Use scene resources for the main hierarchy block 2022-03-02 10:49:41 +09:00
scene.h [ruamoko] Wrap the transform fuctions 2022-02-15 00:06:39 +09:00
transform.h [scene] Move transform getters into inline functions 2022-02-21 08:33:41 +09:00
types.h [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00