quakeforge/libs/video/renderer/vulkan
Bill Currie ab5f28f743 [vulkan] Allocate map spaces for dynamic lights
I'm actually surprised anything worked, though I guess it was just the
one entry getting corrupted (and not 32, but I figured allocate slots
for all of the dynamic lights just in case). Or none, really, since
larger scenes (ie, those with multiple lights that fit in the same image
size) would result in not all the maps getting used and thus one spare
for dynamic lights.
2023-08-16 10:54:42 +09:00
..
shader [vulkan] Implement direction shadow lighting 2023-08-14 02:41:38 +09:00
test [vulkan] Update staging test for properties2 2022-09-22 09:35:57 +09:00
vkgen Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
barrier.c [vulkan] Add an undefined to shader-ro barrier 2023-08-02 17:51:04 +09:00
buffer.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
capture.c Fix some printf portability issues 2023-07-25 15:07:17 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c [vulkan] Label renderpass and subpass sections 2022-05-07 15:45:11 +09:00
descriptor.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
device.c [vulkan] Hook up all the shadow resources 2023-08-01 23:34:08 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
instance.c [vulkan] Switch to using vkGetPhysicalDeviceProperties2 2022-09-22 09:35:56 +09:00
memory.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
mouse_pick.c [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
pipeline.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
projection.c [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
render.c [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
render_load.c [vulkan] Fix some typos 2023-07-30 13:06:37 +09:00
render_ui.c [vulkan] Create a window for selected entities 2023-08-08 17:12:39 +09:00
resource.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
rp_main_def.plist [vulkan] Implement direction shadow lighting 2023-08-14 02:41:38 +09:00
rp_main_fwd.plist [vulkan] Clean up some bitrot int the forward renderer 2023-07-30 13:47:47 +09:00
scrap.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
shader.c [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
smp_quake.plist [vulkan] Get spotlight shadows working 2023-08-02 19:34:37 +09:00
staging.c [vulkan] Add a scatter buffer copy function 2023-08-13 17:30:59 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
vkparse.c [vulkan] Set default frames in flight to 2 2023-07-27 16:16:33 +09:00
vkparse.h [vulkan] Clean out the old vkparse support functions 2023-06-26 00:59:57 +09:00
vkparse.plist [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_alias.c [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
vulkan_bsp.c [vulkan] Up the size of the bsp index buffers 2023-08-10 09:37:07 +09:00
vulkan_compose.c [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
vulkan_draw.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_iqm.c [vulkan] Use the shadow matrices when rendering maps 2023-07-30 11:52:13 +09:00
vulkan_lighting.c [vulkan] Allocate map spaces for dynamic lights 2023-08-16 10:54:42 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_matrices.c [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
vulkan_output.c [vulkan] Register external attachments 2023-07-24 19:11:18 +09:00
vulkan_palette.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_particles.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_planes.c [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
vulkan_scene.c [vulkan] Save the current scene in the scene context 2023-08-08 12:00:03 +09:00
vulkan_sprite.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_texture.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_translucent.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_vid_common.c [vulkan] Move Vulkan_NewScene into vulkan_scene 2023-08-08 11:52:31 +09:00