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When the portals are too big, floats break down and break the tests. This might not be much of an issue in real maps, but my tests use "infinite" planes. |
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.. | ||
alias | ||
brush | ||
sprite | ||
test | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
Makefile.am | ||
model.c | ||
null_model.c | ||
portal.c | ||
trace.c | ||
winding.c |