quakeforge/nq/source
2001-08-27 23:21:09 +00:00
..
.gdbinit
.gitignore .gitignore update for sdl32. 2001-08-25 04:40:40 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c no header includes cvar.h now 2001-05-31 03:41:35 +00:00
cl_cmd.c Diff noise reduction. Stop me if I break it :) 2001-07-15 00:21:48 +00:00
cl_demo.c centralize client state setting 2001-08-20 17:48:16 +00:00
cl_input.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
cl_main.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
cl_parse.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_screen.c Fix a severe braino, and get less excessively parenthetical in one spot. 2001-08-10 03:07:34 +00:00
cl_tent.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
cl_view.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
com.c More diff noise reductions. yay! 2001-07-15 01:48:03 +00:00
conproc.c
console.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
game.c re-enable the mission pack stuff. yeah, it's clunky, but it's nice to have. 2001-08-01 05:12:37 +00:00
host.c centralize client state setting 2001-08-20 17:48:16 +00:00
host_cmd.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
host_skin.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
locs.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Makefile.am sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
mplib.c
mplpc.c
net_bsd.c
net_bw.c
net_dgrm.c change all the SVFIELD calls to SVtype. this should make the code a little 2001-08-08 20:28:53 +00:00
net_dos.c
net_ipx.c
net_loop.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_main.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_mp.c
net_none.c
net_udp.c Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace. 2001-08-27 07:13:32 +00:00
net_vcr.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_win.c A few things, first is that I removed the (rather broken) serial 2001-08-16 09:19:36 +00:00
net_wins.c
net_wipx.c
net_wso.c
pr_cmds.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
sbar.c sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
skin.c hash.h is now const correct as is a lot of qfcc 2001-06-04 04:52:14 +00:00
sv_cvar.c Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace. 2001-08-27 07:13:32 +00:00
sv_ded.c Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace. 2001-08-27 07:13:32 +00:00
sv_main.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
sv_move.c Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace. 2001-08-27 07:13:32 +00:00
sv_phys.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
sv_progs.c sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up 2001-08-27 22:16:11 +00:00
sv_user.c total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
sys_ia32.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
sys_null.c final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
sys_sdl.c Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace. 2001-08-27 07:13:32 +00:00
sys_unix.c final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
sys_unixd.c final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
sys_win.c final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
sys_wind.c final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
world.c sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up 2001-08-27 22:16:11 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00