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.gdbinit
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.gitignore
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.gitignore update for sdl32.
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2001-08-25 04:40:40 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_cam.c
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no header includes cvar.h now
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2001-05-31 03:41:35 +00:00 |
cl_cmd.c
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Diff noise reduction. Stop me if I break it :)
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2001-07-15 00:21:48 +00:00 |
cl_demo.c
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centralize client state setting
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2001-08-20 17:48:16 +00:00 |
cl_input.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
cl_main.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
cl_parse.c
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_screen.c
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Fix a severe braino, and get less excessively parenthetical in one spot.
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2001-08-10 03:07:34 +00:00 |
cl_tent.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
cl_view.c
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
com.c
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More diff noise reductions. yay!
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2001-07-15 01:48:03 +00:00 |
conproc.c
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console.c
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
game.c
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re-enable the mission pack stuff. yeah, it's clunky, but it's nice to have.
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2001-08-01 05:12:37 +00:00 |
host.c
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centralize client state setting
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2001-08-20 17:48:16 +00:00 |
host_cmd.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
host_skin.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
locs.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
Makefile.am
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
mplib.c
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mplpc.c
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net_bsd.c
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net_bw.c
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net_dgrm.c
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
net_dos.c
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net_ipx.c
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net_loop.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
net_main.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
net_mp.c
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net_none.c
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net_udp.c
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Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace.
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2001-08-27 07:13:32 +00:00 |
net_vcr.c
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
net_win.c
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A few things, first is that I removed the (rather broken) serial
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2001-08-16 09:19:36 +00:00 |
net_wins.c
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net_wipx.c
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net_wso.c
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pr_cmds.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
sbar.c
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
skin.c
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hash.h is now const correct as is a lot of qfcc
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2001-06-04 04:52:14 +00:00 |
sv_cvar.c
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Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace.
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2001-08-27 07:13:32 +00:00 |
sv_ded.c
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Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace.
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2001-08-27 07:13:32 +00:00 |
sv_main.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
sv_move.c
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Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace.
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2001-08-27 07:13:32 +00:00 |
sv_phys.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
sv_progs.c
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sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up
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2001-08-27 22:16:11 +00:00 |
sv_user.c
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
sys_ia32.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |
sys_null.c
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final eradication of basedir and cachedir
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2001-08-27 18:53:09 +00:00 |
sys_sdl.c
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Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace.
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2001-08-27 07:13:32 +00:00 |
sys_unix.c
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final eradication of basedir and cachedir
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2001-08-27 18:53:09 +00:00 |
sys_unixd.c
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final eradication of basedir and cachedir
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2001-08-27 18:53:09 +00:00 |
sys_win.c
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final eradication of basedir and cachedir
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2001-08-27 18:53:09 +00:00 |
sys_wind.c
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final eradication of basedir and cachedir
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2001-08-27 18:53:09 +00:00 |
world.c
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sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up
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2001-08-27 22:16:11 +00:00 |
worlda.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |