quakeforge/libs
Bill Currie a94949c009 [vulkan] Start moving towards a deferred renderer
After getting lights even vaguely working for alias models, I realized
that it just wasn't going to be feasible to do nice lighting with
forward rendering. This gets the bulk of the work done for deferred
rendering, but still need to sort out the shaders before any real
testing can be done.
2021-02-14 11:35:06 +09:00
..
audio [util] Plug a thread-safety hole in plists 2021-02-09 09:57:07 +09:00
client [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
console [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
gamecode [util] Plug a thread-safety hole in plists 2021-02-09 09:57:07 +09:00
gib [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
image [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
models [test] Get the tests building again 2021-02-05 21:43:12 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko [util] Plug a thread-safety hole in plists 2021-02-09 09:57:07 +09:00
util [util] Allow "any type" results for cexpr 2021-02-09 19:30:30 +09:00
video [vulkan] Start moving towards a deferred renderer 2021-02-14 11:35:06 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00