quakeforge/ruamoko/qwaq
Bill Currie a91dac60d9 [input] Start work on improved input system
The common input code (input outer loop and event handling) has been
moved into libQFinput, and modified to have the concept of input drivers
that are registered by the appropriate system-level code (x11, win,
etc).

As well, my evdev input library code (with hotplug support) has been
added, but is not yet fully functional. However, the idea is that it
will be available on all systems that support evdev (Linux, and from
what I've read, FreeBSD).
2021-08-27 09:10:21 +09:00
..
builtins [input] Start work on improved input system 2021-08-27 09:10:21 +09:00
debugger [qwaq] Add a little z-transform program 2021-06-19 11:25:05 +09:00
editor [qwaq] Fix various scrollbar related issues 2021-06-12 01:30:44 +09:00
ui [qwaq] Fix various scrollbar related issues 2021-06-12 01:30:44 +09:00
.gdbinit [qwaq] Move from tools to ruamoko 2020-03-01 00:55:15 +09:00
gcd.r [qwaq] Implement execute-to-cursor 2021-06-08 16:54:04 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
qdb [qwaq] Put my qdb script in a safe place 2021-01-30 14:45:47 +09:00
qwaq-app.h [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
qwaq-app.r [qwaq] Fix incorrect screen refresh 2021-06-07 15:56:57 +09:00
qwaq.h [qwaq] Create a commandline-only version of qwaq 2021-07-06 12:25:24 +09:00
z-transform.r [qwaq] Add a little z-transform program 2021-06-19 11:25:05 +09:00