quakeforge/tools/wad
Bill Currie 6b62b850a7 Add an option to omit the mipmap from extracted textures.
This is at the request of Spirit (quaddicted). Great idea.
2011-10-05 20:43:40 +09:00
..
grab.c fix a bunch of gcc-4.1 warnings (thanks for the heads up, jordi) 2006-11-30 22:52:36 +00:00
Makefile.am get wad creation mostly working (known to work for map textures) 2004-11-02 05:07:00 +00:00
script.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
wad.1
wad.c Add an option to omit the mipmap from extracted textures. 2011-10-05 20:43:40 +09:00
wad.h Add an option to omit the mipmap from extracted textures. 2011-10-05 20:43:40 +09:00