quakeforge/libs
Bill Currie a822a683cd Fix the inverted lighting for sw32.
LordHavoc had made lighting positive for sw32, but I had done something in
the plugin code that broke that (probably something to do with the
colormap loading). Going back to id's original code fixes the issue.
2012-07-12 18:15:45 +09:00
..
audio Remove an unnecessary if. 2012-05-28 07:58:11 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Use memmove instead of strcpy when deleting chars. 2012-06-23 20:54:55 +09:00
gamecode Delay the "too many entities" check. 2012-07-09 15:07:34 +09:00
gib Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
image Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
models Don't attemt fullbright processing for an unavailable skin. 2012-07-05 10:30:41 +09:00
net Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
util Add support for /*..*/ comments to idparse 2012-06-23 19:43:22 +09:00
video Fix the inverted lighting for sw32. 2012-07-12 18:15:45 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00