mirror of
https://git.code.sf.net/p/quake/quakeforge
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a6b932025c
This will make it possible for the engine to set up their parameter pointers when running Ruamoko progs. At this stage, it doesn't matter *too* much, except for varargs functions, because no builtin yet takes anything larger than a float quaternion, but it will be critical when double or long vec3 and vec4 values are passed. |
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.. | ||
cl_menu | ||
game | ||
gui | ||
include | ||
lib | ||
qwaq | ||
scheme | ||
Doxyfile.in | ||
Makemodule.am |