quakeforge/libs/video/renderer/vulkan
Bill Currie a7ac188d1d [vulkan] Use a scrap texture for draw
The scrap texture did very good things for the glsl renderer and the
better control over data copying might help it do even better things for
vulkan, especially with lots of little icons.
2021-01-13 10:43:23 +09:00
..
vkgen [vulkan] Generate handle get functions 2021-01-12 14:56:02 +09:00
barrier.c [vulkan] Remove missed preinitialized stages 2021-01-12 10:43:05 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
command.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
image.c [vulkan] Abandon image "preinitialized" layout 2021-01-11 01:25:55 +09:00
instance.c [vulkan] Update the validation layer request 2021-01-05 17:46:03 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
namehack.h [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
passthrough.vert [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
pushcolor.frag [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
qfpipeline.plist [vulkan] Switch to float/normalized for pics 2021-01-12 13:51:41 +09:00
renderpass.c [vulkan] Fix some formtatting 2021-01-07 22:49:43 +09:00
shader.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
staging.c [vulkan] Use a scrap texture for draw 2021-01-13 10:43:23 +09:00
swapchain.c Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
texture.c [vulkan] Use a scrap texture for draw 2021-01-13 10:43:23 +09:00
twod.frag [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
twod.vert [vulkan] Switch to float/normalized for pics 2021-01-12 13:51:41 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Parse sampler definitions 2021-01-10 15:50:24 +09:00
vkparse.h [vulkan] Generate handle get functions 2021-01-12 14:56:02 +09:00
vkparse.plist [vulkan] Parse sampler definitions 2021-01-10 15:50:24 +09:00
vulkan_draw.c [vulkan] Use a scrap texture for draw 2021-01-13 10:43:23 +09:00
vulkan_matrices.c [vulkan] Add some matrix buffers 2021-01-12 11:26:20 +09:00
vulkan_vid_common.c [vulkan] Get the 2D pipeline up and running 2021-01-12 11:27:41 +09:00