quakeforge/libs
Bill Currie a7ac188d1d [vulkan] Use a scrap texture for draw
The scrap texture did very good things for the glsl renderer and the
better control over data copying might help it do even better things for
vulkan, especially with lots of little icons.
2021-01-13 10:43:23 +09:00
..
audio Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
client [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
console [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
gamecode [gamecode] Put strings and debug back in load funcs 2021-01-12 17:34:57 +09:00
gib [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
image [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
models [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
util [util] Support casts from int/uint to size_t 2021-01-10 15:27:39 +09:00
video [vulkan] Use a scrap texture for draw 2021-01-13 10:43:23 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00