quakeforge/libs/video/renderer/vulkan
Bill Currie a6df8ab995 [renderer] Move a couple functions to using vec4f_t
Makes for a few less FIXMEs and better consistency with vectors.
2022-03-30 23:53:30 +09:00
..
shader [vulkan] Fix incorrect bsp sky constant ids 2022-02-18 01:15:38 +09:00
test [vulkan] Fix up test function api 2021-08-11 12:31:03 +09:00
vkgen [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
barrier.c [vulkan] And a bunch of buffer barrier transitions 2021-12-24 06:45:13 +09:00
buffer.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
capture.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
command.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
deferred.plist [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
descriptor.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
device.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
image.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
instance.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
memory.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
pipeline.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
projection.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
qfpipeline.plist [vulkan] Fix incorrect bsp sky constant ids 2022-02-18 01:15:38 +09:00
renderpass.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
scrap.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
shader.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
shadow.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
staging.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
swapchain.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vkparse.h [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vkparse.plist [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vulkan_alias.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vulkan_bsp.c [mathlib] Remove frustum global 2022-03-19 12:33:12 +09:00
vulkan_compose.c [vulkan] Add support for compute shaders 2021-12-24 06:45:13 +09:00
vulkan_draw.c [vulkan] Update the number of drawn quads correctly 2021-12-24 06:45:13 +09:00
vulkan_lighting.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [renderer] Move most of the scene rendering into r_screen 2022-03-17 17:57:50 +09:00
vulkan_matrices.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vulkan_particles.c [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
vulkan_sprite.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
vulkan_texture.c [vulkan] Abandon bindless rendering 2021-12-24 06:45:13 +09:00
vulkan_vid_common.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00