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a6c50b8edd
quakeforge
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libs
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gamecode
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Bill Currie
a6c50b8edd
use handles rather than pointers (whatever was I thinking?)
2006-12-02 06:50:59 +00:00
..
builtins
use handles rather than pointers (whatever was I thinking?)
2006-12-02 06:50:59 +00:00
engine
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
.gitignore
Shared library support. The util and gamecode libraries are now shared,
2001-03-29 09:07:44 +00:00
Makefile.am
this should remove the requirement for gmake on bsd systems
2001-11-12 16:23:41 +00:00