mirror of
https://git.code.sf.net/p/quake/quakeforge
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74405ee31b
I realized recently that I had made a huge mistake making Ruamoko's based addressing use unsigned offsets as it makes stack-relative addressing more awkward when it comes to runtime-determined stack frames (eg, using alloca). This does put a bit of an extra limit on directly addressable globals, but that's what the based addressing is meant to help with anyway. |
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audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |