.. |
shader
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[vulkan] Correct the skysheet scaling
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2021-07-24 14:23:06 +09:00 |
test
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[vulkan] Fix up test function api
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2021-08-11 12:31:03 +09:00 |
vkgen
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[vkgen] Clean up an unnecessary function redirect
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2021-12-24 06:45:12 +09:00 |
barrier.c
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[vulkan] Clean up buffer barriers a bit
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2021-04-24 15:47:31 +09:00 |
buffer.c
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[vulkan] Add function to compute next offset
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2021-12-24 06:45:12 +09:00 |
capture.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
command.c
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[vulkan] Clean out some expired FIXME comments
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2021-12-24 06:45:12 +09:00 |
deferred.plist
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[vulkan] Use the short name for the image types
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2021-12-24 06:45:12 +09:00 |
descriptor.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
device.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
image.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
instance.c
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[vulkan] Add a debug stack to the vulkan instance
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2021-11-30 18:10:48 +09:00 |
memory.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
pipeline.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
projection.c
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[vulkan] Add tan and cos perspective projection
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2021-04-29 19:27:01 +09:00 |
qfpipeline.plist
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
renderpass.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
scrap.c
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[vulkan] Clean up image barriers a bit
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2021-04-24 12:42:29 +09:00 |
shader.c
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[vulkan] Start work on shadows
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2021-04-24 10:40:39 +09:00 |
shadow.plist
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[vulkan] Use the short name for the image types
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2021-12-24 06:45:12 +09:00 |
staging.c
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[vulkan] Set staging fence timeout to 5 seconds
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2021-12-24 06:45:12 +09:00 |
swapchain.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
util.c
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Merge branch 'master' into vulkan
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2020-06-25 14:03:52 +09:00 |
util.h
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Fix a couple more optimization warnings
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2020-02-11 15:59:12 +09:00 |
vkparse.c
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
vkparse.h
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
vkparse.plist
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
vulkan_alias.c
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[vulkan] Add some more debug stack contexts
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2021-12-24 06:45:12 +09:00 |
vulkan_bsp.c
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[vulkan] Add some more debug stack contexts
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2021-12-24 06:45:12 +09:00 |
vulkan_compose.c
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[vulkan] Add some more debug stack contexts
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2021-12-24 06:45:12 +09:00 |
vulkan_draw.c
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[vulkan] Add some more debug stack contexts
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2021-12-24 06:45:12 +09:00 |
vulkan_lighting.c
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[vulkan] Add some more debug stack contexts
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2021-12-24 06:45:12 +09:00 |
vulkan_lightmap.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
vulkan_main.c
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
vulkan_matrices.c
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[vulkan] Calculate matrix offset correctly
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2021-12-24 06:45:12 +09:00 |
vulkan_particles.c
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[vulkan] Make some little cleanups
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2021-01-20 01:23:24 +09:00 |
vulkan_texture.c
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[vulkan] Clean up image barriers a bit
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2021-04-24 12:42:29 +09:00 |
vulkan_vid_common.c
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |