mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
a4714ac9b5
It seems the code expected octal escapes to always start with 0. This is not the case. Also, octal escapes are limited to 3 digits (and hex to 2). This fixes the garbled bold text in ITS. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |