..
vkgen
[vulkan] Initialize sType in parsed structures
2021-01-05 18:26:01 +09:00
buffer.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
command.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
descriptor.c
[vulkan] Clean up some tangled dependencies
2021-01-04 17:26:39 +09:00
device.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
image.c
Create and destroy color/depth resources
2020-02-18 14:28:28 +09:00
instance.c
[vulkan] Update the validation layer request
2021-01-05 17:46:03 +09:00
memory.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
namehack.h
Start work on a Vulkan-based renderer
2019-07-06 14:56:15 +09:00
passthrough.vert
[vulkan] Add support for building and loading shaders
2020-12-23 14:32:29 +09:00
pipeline.c
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00
pushcolor.frag
[vulkan] Add support for building and loading shaders
2020-12-23 14:32:29 +09:00
qfpipeline.plist
[vulkan] Remove renderpass from generated code
2021-01-05 17:43:26 +09:00
renderpass.c
[vulkan] Get the parsed pipeline working
2020-12-21 19:30:00 +09:00
shader.c
[vulkan] Generate code for resource nodes
2021-01-05 14:15:35 +09:00
swapchain.c
Output first pixels
2020-02-18 01:03:36 +09:00
util.c
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
util.h
Fix a couple more optimization warnings
2020-02-11 15:59:12 +09:00
vkparse.c
[util] Make exprctx hashlinks double pointer
2021-01-05 19:55:17 +09:00
vkparse.h
[util] Make exprctx hashlinks double pointer
2021-01-05 19:55:17 +09:00
vkparse.plist
[vulkan] Remove renderpass from generated code
2021-01-05 17:43:26 +09:00
vulkan_draw.c
Allow vulkan_draw to compile when optimizing
2020-02-11 12:19:16 +09:00
vulkan_vid_common.c
[util] Make exprctx hashlinks double pointer
2021-01-05 19:55:17 +09:00