quakeforge/libs/video/renderer/vulkan/shader/lighting_none.frag
Bill Currie a3e99435df [vulkan] Clean up lighting shaders a little
Having more than one copy of ShadowMatrices went against my plans, and I
had trouble finding the attachments set (light_attach.h wasn't such a
good idea).
2023-08-13 18:06:28 +09:00

11 lines
202 B
GLSL

#version 450
#extension GL_GOOGLE_include_directive : enable
#include "lighting.h"
float
shadow (uint mapid, uint layer, uint mat_id, vec3 pos, vec3 lpos)
{
return 1;
}
#include "lighting_main.finc"