..
shader
[vulkan] Clean up lighting shaders a little
2023-08-13 18:06:28 +09:00
test
vkgen
Fix most of the hacks for clang
2023-08-11 18:29:30 +09:00
barrier.c
[vulkan] Add an undefined to shader-ro barrier
2023-08-02 17:51:04 +09:00
buffer.c
capture.c
Fix some printf portability issues
2023-07-25 15:07:17 +09:00
command.c
[vulkan] Name the managed command buffer pool
2023-06-22 20:06:46 +09:00
debug.c
descriptor.c
device.c
[vulkan] Hook up all the shadow resources
2023-08-01 23:34:08 +09:00
dsmanager.c
[vulkan] Create a descriptor set manager
2023-06-24 17:23:34 +09:00
image.c
instance.c
memory.c
mouse_pick.c
[vulkan] Implement mouse-picking for light entities
2023-08-07 17:47:49 +09:00
pipeline.c
projection.c
[vulkan] Make near and far clip explicit parameters
2023-08-13 17:30:24 +09:00
render.c
[vulkan] Implement mouse-picking for light entities
2023-08-07 17:47:49 +09:00
render_load.c
[vulkan] Fix some typos
2023-07-30 13:06:37 +09:00
render_ui.c
[vulkan] Create a window for selected entities
2023-08-08 17:12:39 +09:00
resource.c
[vulkan] Get window resize working again
2023-07-03 20:05:27 +09:00
rp_main_def.plist
[vulkan] Add more light debug info
2023-08-10 09:38:42 +09:00
rp_main_fwd.plist
[vulkan] Clean up some bitrot int the forward renderer
2023-07-30 13:47:47 +09:00
scrap.c
shader.c
[vulkan] Implement mouse-picking for light entities
2023-08-07 17:47:49 +09:00
smp_quake.plist
[vulkan] Get spotlight shadows working
2023-08-02 19:34:37 +09:00
staging.c
[vulkan] Add a scatter buffer copy function
2023-08-13 17:30:59 +09:00
swapchain.c
util.c
util.h
vkparse.c
[vulkan] Set default frames in flight to 2
2023-07-27 16:16:33 +09:00
vkparse.h
[vulkan] Clean out the old vkparse support functions
2023-06-26 00:59:57 +09:00
vkparse.plist
[vulkan] Get window resize working again
2023-07-03 20:05:27 +09:00
vulkan_alias.c
[scene] Add flags for finer rendering control
2023-08-05 18:09:20 +09:00
vulkan_bsp.c
[vulkan] Up the size of the bsp index buffers
2023-08-10 09:37:07 +09:00
vulkan_compose.c
[vulkan] Rework lighting to use splats
2023-06-28 01:01:56 +09:00
vulkan_draw.c
[vulkan] Clean up the sampler config loading
2023-06-25 23:41:21 +09:00
vulkan_iqm.c
[vulkan] Use the shadow matrices when rendering maps
2023-07-30 11:52:13 +09:00
vulkan_lighting.c
[vulkan] Implement CSM rendering
2023-08-13 17:36:32 +09:00
vulkan_lightmap.c
vulkan_matrices.c
[vulkan] Make near and far clip explicit parameters
2023-08-13 17:30:24 +09:00
vulkan_output.c
[vulkan] Register external attachments
2023-07-24 19:11:18 +09:00
vulkan_palette.c
[vulkan] Clean up the sampler config loading
2023-06-25 23:41:21 +09:00
vulkan_particles.c
[vulkan] Use the descriptor set manager
2023-06-24 21:42:46 +09:00
vulkan_planes.c
[vulkan] Add infinite plane rendering
2023-07-21 11:59:25 +09:00
vulkan_scene.c
[vulkan] Save the current scene in the scene context
2023-08-08 12:00:03 +09:00
vulkan_sprite.c
[vulkan] Clean up the sampler config loading
2023-06-25 23:41:21 +09:00
vulkan_texture.c
[vulkan] Use the descriptor set manager
2023-06-24 21:42:46 +09:00
vulkan_translucent.c
[vulkan] Get window resize working again
2023-07-03 20:05:27 +09:00
vulkan_vid_common.c
[vulkan] Move Vulkan_NewScene into vulkan_scene
2023-08-08 11:52:31 +09:00