quakeforge/tools/io_mesh_qfmdl
Bill Currie a3c8209bdf Handle missing frame information a little more usefully.
If there's no export script, or the export script has no frame information,
animation data will be collected by running through blender frames 1 to the
current frame (inclusive). Each frame will be exported as a single frame
rather than as members of a frame group.
2012-08-07 13:23:19 +09:00
..
__init__.py Optionally apply the object's transform to the mesh. 2012-08-07 11:49:08 +09:00
export_mdl.py Handle missing frame information a little more usefully. 2012-08-07 13:23:19 +09:00
import_mdl.py Handle missing frame information a little more usefully. 2012-08-07 13:23:19 +09:00
mdl.py Correct the output of 16-bit vertex data. 2012-04-24 14:13:29 +09:00
qfplist.py Use exceptions for error reporting. 2012-04-19 14:30:40 +09:00
quakenorm.py Export vertex normals. 2012-08-07 09:52:47 +09:00
quakepal.py Rename qfmdl to io_mesh_qfmdl. 2011-09-21 20:18:23 +09:00
TODO Export non-triangular faces as triangle clusters. 2012-08-07 10:49:32 +09:00