mirror of
https://git.code.sf.net/p/quake/quakeforge
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c350bb2b1b
endian/size clean.
758 lines
17 KiB
C
758 lines
17 KiB
C
/*
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cl_demo.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/console.h"
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#include "QF/cmd.h"
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#include "QF/msg.h"
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "compat.h"
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#include "cl_main.h"
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#include "client.h"
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#include "host.h"
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#include "pmove.h"
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void CL_FinishTimeDemo (void);
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int demotime_cached;
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/*
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DEMO CODE
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When a demo is playing back, all NET_SendMessages are skipped, and
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NET_GetMessages are read from the demo file.
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Whenever cl.time gets past the last received message, another message is
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read from the demo file.
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*/
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/*
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CL_StopPlayback
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Called when a demo file runs out, or the user starts a game
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*/
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void
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CL_StopPlayback (void)
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{
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if (!cls.demoplayback)
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return;
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Qclose (cls.demofile);
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cls.demofile = NULL;
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cls.state = ca_disconnected;
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cls.demoplayback = 0;
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demotime_cached = 0;
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if (cls.timedemo)
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CL_FinishTimeDemo ();
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}
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#define dem_cmd 0
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#define dem_read 1
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#define dem_set 2
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/*
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CL_WriteDemoCmd
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Writes the current user cmd
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*/
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void
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CL_WriteDemoCmd (usercmd_t *pcmd)
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{
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int i;
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// Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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WriteFloat (cls.demofile, realtime);
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WriteByte (cls.demofile, dem_cmd);
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WriteByte (cls.demofile, pcmd->msec);
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WriteByte (cls.demofile, 0); // padding
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WriteByte (cls.demofile, 0); // padding
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WriteByte (cls.demofile, 0); // padding
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for (i = 0; i < 3; i++)
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WriteFloat (cls.demofile, pcmd->angles[i]);
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WriteShort (cls.demofile, pcmd->forwardmove);
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WriteShort (cls.demofile, pcmd->sidemove);
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WriteShort (cls.demofile, pcmd->upmove);
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WriteByte (cls.demofile, pcmd->buttons);
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WriteByte (cls.demofile, pcmd->impulse);
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for (i = 0; i < 3; i++)
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WriteFloat (cls.demofile, cl.viewangles[i]);
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Qflush (cls.demofile);
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}
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/*
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CL_WriteDemoMessage
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Dumps the current net message, prefixed by the length and view angles
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*/
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void
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CL_WriteDemoMessage (sizebuf_t *msg)
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{
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// Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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if (!cls.demorecording)
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return;
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WriteFloat (cls.demofile, realtime);
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WriteByte (cls.demofile, dem_read);
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WriteLong (cls.demofile, msg->cursize);
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Qwrite (cls.demofile, msg->data, msg->cursize);
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Qflush (cls.demofile);
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}
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qboolean
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CL_GetDemoMessage (void)
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{
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int r, i;
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float demotime;
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byte c;
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usercmd_t *pcmd;
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static float cached_demotime;
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// read the time from the packet
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if (demotime_cached) {
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demotime = cached_demotime;
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demotime_cached = 0;
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} else {
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demotime = ReadFloat (cls.demofile);
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}
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// decide if it is time to grab the next message
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if (cls.timedemo) {
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if (cls.td_lastframe < 0)
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cls.td_lastframe = demotime;
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else if (demotime > cls.td_lastframe) {
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cls.td_lastframe = demotime;
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// rewind back to time
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demotime_cached = 1;
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cached_demotime = demotime;
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return 0; // already read this frame's message
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}
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if (!cls.td_starttime && cls.state == ca_active) {
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cls.td_starttime = Sys_DoubleTime ();
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cls.td_startframe = host_framecount;
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}
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realtime = demotime; // warp
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} else if (!cl.paused && cls.state >= ca_onserver) { // always grab
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// until fully
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// connected
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if (realtime + 1.0 < demotime) {
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// too far back
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realtime = demotime - 1.0;
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// rewind back to time
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demotime_cached = 1;
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cached_demotime = demotime;
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return 0;
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} else if (realtime < demotime) {
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// rewind back to time
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demotime_cached = 1;
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cached_demotime = demotime;
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return 0; // don't need another message yet
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}
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} else
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realtime = demotime; // we're warping
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if (cls.state < ca_demostart)
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Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
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// get the msg type
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c = ReadByte (cls.demofile);
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switch (c) {
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case dem_cmd:
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// user sent input
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i = cls.netchan.outgoing_sequence & UPDATE_MASK;
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pcmd = &cl.frames[i].cmd;
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pcmd->msec = ReadByte (cls.demofile);
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ReadByte (cls.demofile); // skip padding
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ReadByte (cls.demofile); // skip padding
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ReadByte (cls.demofile); // skip padding
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for (i = 0; i < 3; i++)
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pcmd->angles[i] = ReadFloat (cls.demofile);
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pcmd->forwardmove = ReadShort (cls.demofile);
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pcmd->sidemove = ReadShort (cls.demofile);
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pcmd->upmove = ReadShort (cls.demofile);
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pcmd->buttons = ReadByte (cls.demofile);
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pcmd->impulse = ReadByte (cls.demofile);
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cl.frames[i].senttime = demotime;
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cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
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cls.netchan.outgoing_sequence++;
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for (i = 0; i < 3; i++)
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cl.viewangles[i] = ReadFloat (cls.demofile);
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break;
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case dem_read:
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// get the next message
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net_message->message->cursize = ReadLong (cls.demofile);
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// Con_Printf("read: %ld bytes\n", net_message->message->cursize);
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if (net_message->message->cursize > MAX_MSGLEN)
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// Sys_Error ("Demo message > MAX_MSGLEN");
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Host_EndGame ("Demo message > MAX_MSGLEN");
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r = Qread (cls.demofile, net_message->message->data, net_message->message->cursize);
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if (r != net_message->message->cursize) {
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CL_StopPlayback ();
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return 0;
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}
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break;
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case dem_set:
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cls.netchan.outgoing_sequence = ReadLong (cls.demofile);
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cls.netchan.incoming_sequence = ReadLong (cls.demofile);
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break;
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default:
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Con_Printf ("Corrupted demo.\n");
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CL_StopPlayback ();
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return 0;
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}
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return 1;
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}
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/*
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CL_GetMessage
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Handles recording and playback of demos, on top of NET_ code
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*/
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qboolean
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CL_GetMessage (void)
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{
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if (cls.demoplayback)
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return CL_GetDemoMessage ();
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if (!NET_GetPacket ())
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return false;
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CL_WriteDemoMessage (net_message->message);
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return true;
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}
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/*
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CL_Stop_f
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stop recording a demo
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*/
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void
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CL_Stop_f (void)
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{
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if (!cls.demorecording) {
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Con_Printf ("Not recording a demo.\n");
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return;
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}
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// write a disconnect message to the demo file
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SZ_Clear (net_message->message);
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MSG_WriteLong (net_message->message, -1); // -1 sequence means out of band
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MSG_WriteByte (net_message->message, svc_disconnect);
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MSG_WriteString (net_message->message, "EndOfDemo");
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CL_WriteDemoMessage (net_message->message);
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// finish up
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Qclose (cls.demofile);
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cls.demofile = NULL;
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cls.demorecording = false;
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Con_Printf ("Completed demo\n");
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}
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/*
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CL_WriteDemoMessage
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Dumps the current net message, prefixed by the length and view angles
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*/
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void
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CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
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{
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// Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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if (!cls.demorecording)
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return;
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WriteLong (cls.demofile, realtime);
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WriteByte (cls.demofile, dem_read);
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WriteLong (cls.demofile, msg->cursize + 8);
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WriteLong (cls.demofile, seq);
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WriteLong (cls.demofile, seq);
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Qwrite (cls.demofile, msg->data, msg->cursize);
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Qflush (cls.demofile);
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}
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void
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CL_WriteSetDemoMessage (void)
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{
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//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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if (!cls.demorecording)
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return;
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WriteFloat (cls.demofile, realtime);
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WriteByte (cls.demofile, dem_set);
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WriteLong (cls.demofile, cls.netchan.outgoing_sequence);
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WriteLong (cls.demofile, cls.netchan.incoming_sequence);
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Qflush (cls.demofile);
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}
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/*
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CL_Record_f
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record <demoname> <server>
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*/
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void
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CL_Record_f (void)
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{
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int c;
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char name[MAX_OSPATH];
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sizebuf_t buf;
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char buf_data[MAX_MSGLEN];
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int n, i, j;
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char *s;
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entity_t *ent;
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entity_state_t *es, blankes;
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player_info_t *player;
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extern char gamedirfile[];
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int seq = 1;
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c = Cmd_Argc ();
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if (c != 2) {
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Con_Printf ("record <demoname>\n");
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return;
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}
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if (cls.state != ca_active) {
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Con_Printf ("You must be connected to record.\n");
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return;
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}
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if (cls.demorecording)
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CL_Stop_f ();
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snprintf (name, sizeof (name), "%s/%s", com_gamedir, Cmd_Argv (1));
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// open the demo file
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//
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COM_DefaultExtension (name, ".qwd");
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cls.demofile = Qopen (name, "wb");
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if (!cls.demofile) {
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Con_Printf ("ERROR: couldn't open.\n");
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return;
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}
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Con_Printf ("recording to %s.\n", name);
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cls.demorecording = true;
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/*-------------------------------------------------*/
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// serverdata
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// send the info about the new client to all connected clients
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memset (&buf, 0, sizeof (buf));
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buf.data = buf_data;
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buf.maxsize = sizeof (buf_data);
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// send the serverdata
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MSG_WriteByte (&buf, svc_serverdata);
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MSG_WriteLong (&buf, PROTOCOL_VERSION);
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MSG_WriteLong (&buf, cl.servercount);
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MSG_WriteString (&buf, gamedirfile);
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if (cl.spectator)
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MSG_WriteByte (&buf, cl.playernum | 128);
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else
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MSG_WriteByte (&buf, cl.playernum);
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// send full levelname
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MSG_WriteString (&buf, cl.levelname);
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// send the movevars
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MSG_WriteFloat (&buf, movevars.gravity);
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MSG_WriteFloat (&buf, movevars.stopspeed);
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MSG_WriteFloat (&buf, movevars.maxspeed);
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MSG_WriteFloat (&buf, movevars.spectatormaxspeed);
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MSG_WriteFloat (&buf, movevars.accelerate);
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MSG_WriteFloat (&buf, movevars.airaccelerate);
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MSG_WriteFloat (&buf, movevars.wateraccelerate);
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MSG_WriteFloat (&buf, movevars.friction);
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MSG_WriteFloat (&buf, movevars.waterfriction);
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MSG_WriteFloat (&buf, movevars.entgravity);
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// send music
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MSG_WriteByte (&buf, svc_cdtrack);
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MSG_WriteByte (&buf, 0); // none in demos
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// send server info string
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MSG_WriteByte (&buf, svc_stufftext);
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MSG_WriteString (&buf, va ("fullserverinfo \"%s\"\n", cl.serverinfo));
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// flush packet
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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// soundlist
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MSG_WriteByte (&buf, svc_soundlist);
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MSG_WriteByte (&buf, 0);
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n = 0;
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s = cl.sound_name[n + 1];
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while (*s) {
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MSG_WriteString (&buf, s);
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if (buf.cursize > MAX_MSGLEN / 2) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, n);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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MSG_WriteByte (&buf, svc_soundlist);
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MSG_WriteByte (&buf, n + 1);
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}
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n++;
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s = cl.sound_name[n + 1];
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}
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if (buf.cursize) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, 0);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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// modellist
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MSG_WriteByte (&buf, svc_modellist);
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MSG_WriteByte (&buf, 0);
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n = 0;
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s = cl.model_name[n + 1];
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while (*s) {
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MSG_WriteString (&buf, s);
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if (buf.cursize > MAX_MSGLEN / 2) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, n);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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MSG_WriteByte (&buf, svc_modellist);
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MSG_WriteByte (&buf, n + 1);
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}
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n++;
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s = cl.model_name[n + 1];
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}
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if (buf.cursize) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, 0);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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// spawnstatic
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for (i = 0; i < cl.num_statics; i++) {
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ent = cl_static_entities + i;
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MSG_WriteByte (&buf, svc_spawnstatic);
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for (j = 1; j < MAX_MODELS; j++)
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if (ent->model == cl.model_precache[j])
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break;
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if (j == MAX_MODELS)
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MSG_WriteByte (&buf, 0);
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else
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MSG_WriteByte (&buf, j);
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MSG_WriteByte (&buf, ent->frame);
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, ent->skinnum);
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for (j = 0; j < 3; j++) {
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MSG_WriteCoord (&buf, ent->origin[j]);
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MSG_WriteAngle (&buf, ent->angles[j]);
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}
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if (buf.cursize > MAX_MSGLEN / 2) {
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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}
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// spawnstaticsound
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// static sounds are skipped in demos, life is hard
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// baselines
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memset (&blankes, 0, sizeof (blankes));
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for (i = 0; i < MAX_EDICTS; i++) {
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es = cl_baselines + i;
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if (memcmp (es, &blankes, sizeof (blankes))) {
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MSG_WriteByte (&buf, svc_spawnbaseline);
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MSG_WriteShort (&buf, i);
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MSG_WriteByte (&buf, es->modelindex);
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MSG_WriteByte (&buf, es->frame);
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MSG_WriteByte (&buf, es->colormap);
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MSG_WriteByte (&buf, es->skinnum);
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for (j = 0; j < 3; j++) {
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MSG_WriteCoord (&buf, es->origin[j]);
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MSG_WriteAngle (&buf, es->angles[j]);
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}
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if (buf.cursize > MAX_MSGLEN / 2) {
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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}
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}
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MSG_WriteByte (&buf, svc_stufftext);
|
|
MSG_WriteString (&buf, va ("cmd spawn %i 0\n", cl.servercount));
|
|
|
|
if (buf.cursize) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
// send current status of all other players
|
|
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
player = cl.players + i;
|
|
|
|
MSG_WriteByte (&buf, svc_updatefrags);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteShort (&buf, player->frags);
|
|
|
|
MSG_WriteByte (&buf, svc_updateping);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteShort (&buf, player->ping);
|
|
|
|
MSG_WriteByte (&buf, svc_updatepl);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteByte (&buf, player->pl);
|
|
|
|
MSG_WriteByte (&buf, svc_updateentertime);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteFloat (&buf, player->entertime);
|
|
|
|
MSG_WriteByte (&buf, svc_updateuserinfo);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteLong (&buf, player->userid);
|
|
MSG_WriteString (&buf, player->userinfo);
|
|
|
|
if (buf.cursize > MAX_MSGLEN / 2) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
}
|
|
|
|
// send all current light styles
|
|
for (i = 0; i < MAX_LIGHTSTYLES; i++) {
|
|
MSG_WriteByte (&buf, svc_lightstyle);
|
|
MSG_WriteByte (&buf, (char) i);
|
|
MSG_WriteString (&buf, r_lightstyle[i].map);
|
|
}
|
|
|
|
for (i = 0; i < MAX_CL_STATS; i++) {
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteLong (&buf, cl.stats[i]);
|
|
if (buf.cursize > MAX_MSGLEN / 2) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, STAT_TOTALMONSTERS);
|
|
MSG_WriteLong (&buf, cl.stats[STAT_TOTALMONSTERS]);
|
|
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, STAT_SECRETS);
|
|
MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]);
|
|
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, STAT_MONSTERS);
|
|
MSG_WriteLong (&buf, cl.stats[STAT_MONSTERS]);
|
|
#endif
|
|
|
|
// get the client to check and download skins
|
|
// when that is completed, a begin command will be issued
|
|
MSG_WriteByte (&buf, svc_stufftext);
|
|
MSG_WriteString (&buf, va ("skins\n"));
|
|
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
|
|
CL_WriteSetDemoMessage ();
|
|
|
|
// done
|
|
}
|
|
|
|
|
|
/*
|
|
CL_ReRecord_f
|
|
|
|
record <demoname>
|
|
*/
|
|
void
|
|
CL_ReRecord_f (void)
|
|
{
|
|
int c;
|
|
char name[MAX_OSPATH];
|
|
|
|
c = Cmd_Argc ();
|
|
if (c != 2) {
|
|
Con_Printf ("rerecord <demoname>\n");
|
|
return;
|
|
}
|
|
|
|
if (!*cls.servername) {
|
|
Con_Printf ("No server to reconnect to...\n");
|
|
return;
|
|
}
|
|
|
|
if (cls.demorecording)
|
|
CL_Stop_f ();
|
|
|
|
snprintf (name, sizeof (name), "%s/%s", com_gamedir, Cmd_Argv (1));
|
|
|
|
// open the demo file
|
|
//
|
|
COM_DefaultExtension (name, ".qwd");
|
|
|
|
cls.demofile = Qopen (name, "wb");
|
|
if (!cls.demofile) {
|
|
Con_Printf ("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
Con_Printf ("recording to %s.\n", name);
|
|
cls.demorecording = true;
|
|
|
|
CL_Disconnect ();
|
|
CL_BeginServerConnect ();
|
|
}
|
|
|
|
|
|
/*
|
|
CL_PlayDemo_f
|
|
|
|
play [demoname]
|
|
*/
|
|
void
|
|
CL_PlayDemo_f (void)
|
|
{
|
|
char name[MAX_OSPATH];
|
|
|
|
if (Cmd_Argc () != 2) {
|
|
Con_Printf ("play <demoname> : plays a demo\n");
|
|
return;
|
|
}
|
|
|
|
// disconnect from server
|
|
CL_Disconnect ();
|
|
|
|
// open the demo file
|
|
strcpy (name, Cmd_Argv (1));
|
|
COM_DefaultExtension (name, ".qwd");
|
|
|
|
Con_Printf ("Playing demo from %s.\n", name);
|
|
COM_FOpenFile (name, &cls.demofile);
|
|
if (!cls.demofile) {
|
|
Con_Printf ("ERROR: couldn't open.\n");
|
|
cls.demonum = -1; // stop demo loop
|
|
return;
|
|
}
|
|
|
|
cls.demoplayback = true;
|
|
cls.state = ca_demostart;
|
|
Netchan_Setup (&cls.netchan, net_from, 0);
|
|
realtime = 0;
|
|
}
|
|
|
|
|
|
void
|
|
CL_FinishTimeDemo (void)
|
|
{
|
|
int frames;
|
|
float time;
|
|
|
|
cls.timedemo = false;
|
|
|
|
// the first frame didn't count
|
|
frames = (host_framecount - cls.td_startframe) - 1;
|
|
time = Sys_DoubleTime () - cls.td_starttime;
|
|
if (!time)
|
|
time = 1;
|
|
Con_Printf ("%i frames %5.1f seconds %5.2f fps\n", frames, time,
|
|
frames / time);
|
|
}
|
|
|
|
|
|
/*
|
|
CL_TimeDemo_f
|
|
|
|
timedemo [demoname]
|
|
*/
|
|
void
|
|
CL_TimeDemo_f (void)
|
|
{
|
|
if (Cmd_Argc () != 2) {
|
|
Con_Printf ("timedemo <demoname> : gets demo speeds\n");
|
|
return;
|
|
}
|
|
|
|
CL_PlayDemo_f ();
|
|
|
|
if (cls.state != ca_demostart)
|
|
return;
|
|
|
|
// cls.td_starttime will be grabbed at the second frame of the demo, so
|
|
// all the loading time doesn't get counted
|
|
|
|
cls.timedemo = true;
|
|
cls.td_starttime = 0;
|
|
cls.td_startframe = host_framecount;
|
|
cls.td_lastframe = -1; // get a new message this frame
|
|
}
|