quakeforge/qw/source
Bill Currie a2d50395d6 [qw] Correct client shutdown order
This is similar to the change in nq (and for the same reason), making
sure that client shutdown (and thus config writing) happens before input
system shutdown.
2022-05-18 09:46:05 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_chat.c [qw] Fix inverted chat mode 2022-05-04 23:53:54 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_demo.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
cl_entparse.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
cl_ents.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
cl_http.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_input.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_main.c [qw] Correct client shutdown order 2022-05-18 09:46:05 +09:00
cl_ngraph.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_parse.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
cl_pred.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_rss.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_screen.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
cl_skin.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
cl_slist.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_sys_sdl.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
cl_sys_unix.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
cl_sys_win.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
crudefile.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
game.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
Makemodule.am [client] Merge nq and qw cl_view 2022-02-28 12:12:51 +09:00
map_cfg.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
master.c [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
net_packetlog.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
pmove.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
pmovetst.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
sbar.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_ccmds.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_demo.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
sv_ents.c Update vec3_t/vec4f_t hacks to work with clang 2022-03-31 00:08:26 +09:00
sv_gib.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_init.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_main.c [qw] Call SV_Physics_Init_Cvars during server init 2022-05-04 23:16:12 +09:00
sv_move.c Fix a bunch of float vs int bugs 2022-03-31 00:28:26 +09:00
sv_phys.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_pr_cmds.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
sv_pr_cpqw.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_pr_qwe.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
sv_qtv.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_recorder.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_sbar.c [qw] Add progs memory display to server status bar 2021-12-27 20:28:33 +09:00
sv_send.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_sys_unix.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_sys_win.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_user.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
teamplay.c [renderer] Use scene_t to set the model data 2022-05-05 14:46:02 +09:00
world.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00