quakeforge/libs/video
Bill Currie a28488d2e1 [vulkan] Move both alias color maps into the one layer
This cuts down on the memory requirements for skins by 25%, and
simplifies the shader a bit more, too. While at it, I made alias skins
nominally compatible with bsp textures: layer 0 is color, 1 is emissive,
and 2 is the color map (emissive was on 3).
2022-11-15 13:09:41 +09:00
..
renderer [vulkan] Move both alias color maps into the one layer 2022-11-15 13:09:41 +09:00
targets [vid] Add a function to set the palette and colormap 2022-11-14 19:39:55 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00